- Tytuł:
-
Gracz w roli narratora – na przykładzie gier komputerowychtypu FPP
Videogame Player as Narrator - Based on FPP Games - Autorzy:
- Konczalski, Juliusz
- Powiązania:
- https://bibliotekanauki.pl/articles/555539.pdf
- Data publikacji:
- 2014
- Wydawca:
- Uniwersytet Kardynała Stefana Wyszyńskiego w Warszawie
- Tematy:
-
narration
videogames
performance
simulacrum
simulation - Opis:
- Even though film is having the biggest esthetical impact on videogames, player’s participation during the gameplay suggests rather a theatrical – per- formative trope. It shouldn’t be however the reason to question narrative aspects of videogames. In this article I signal that mainstream videogames are drifting away from competition and moving closer to narration of intere- sting stories, in which a player is participating and also becomes a narrator. I describe this occurrence using Erika Ficher-Lichte’s performative esthetics and Jean Baudrillard’s simulation theory.
- Źródło:
-
Załącznik Kulturoznawczy; 2014, 1; 471-497
2392-2338 - Pojawia się w:
- Załącznik Kulturoznawczy
- Dostawca treści:
- Biblioteka Nauki