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Tytuł:
Hybridités de l’écriture et subversions du sujet : enjeux du simulacre autour de Pierre Klossowski.
Hybridities of the writing and subversions of the subject: stakes of the simulacrum around Pierre Klossowski
Autorzy:
Vaillancourt, Thibaut
Powiązania:
https://bibliotekanauki.pl/articles/483461.pdf
Data publikacji:
2016
Wydawca:
Katolicki Uniwersytet Lubelski Jana Pawła II. Wydawnictwo Werset
Tematy:
Klossowsk
hybridity
subject
simulacrum
Opis:
What can be said of Pierre Klossowski’s works’ hybridism, he who, philosopher, writer, translator and painter, unabashedly claimed to be a « monomaniac » ? This gap brings about a tension between what we call « hybridism » in his writings (to talk about this sole medium) and a coherence in his « obsessions ». Furthermore, hybridism can be inferred from the variety from which his works take their source and the qualities which the remains of the notion of « subject » inherit. Klossowski’s work, itself a non-cartesian anthropology, calls upon theologians, latin classics, as much as so-called « transgressive » philosophers. Hence hybridism, once coupled with the simulacrum, becomes a guiding thread, kindling the word’s etymology (hybris and ibrida), in an « excessive » and « bastardised » style that does away with any form of identity, be that of the writer itself.
Źródło:
Quêtes littéraires; 2016, 6; 81-90
2084-8099
2657-487X
Pojawia się w:
Quêtes littéraires
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Gracz w roli narratora – na przykładzie gier komputerowychtypu FPP
Videogame Player as Narrator - Based on FPP Games
Autorzy:
Konczalski, Juliusz
Powiązania:
https://bibliotekanauki.pl/articles/555539.pdf
Data publikacji:
2014
Wydawca:
Uniwersytet Kardynała Stefana Wyszyńskiego w Warszawie
Tematy:
narration
videogames
performance
simulacrum
simulation
Opis:
Even though film is having the biggest esthetical impact on videogames, player’s participation during the gameplay suggests rather a theatrical – per- formative trope. It shouldn’t be however the reason to question narrative aspects of videogames. In this article I signal that mainstream videogames are drifting away from competition and moving closer to narration of intere- sting stories, in which a player is participating and also becomes a narrator. I describe this occurrence using Erika Ficher-Lichte’s performative esthetics and Jean Baudrillard’s simulation theory.
Źródło:
Załącznik Kulturoznawczy; 2014, 1; 471-497
2392-2338
Pojawia się w:
Załącznik Kulturoznawczy
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
“The Most Photographed Barn in America”: Simulacra of the Sublime in American Art and Photography
Autorzy:
Allen, David
Handley, Agata
Powiązania:
https://bibliotekanauki.pl/articles/641498.pdf
Data publikacji:
2018
Wydawca:
Uniwersytet Łódzki. Wydawnictwo Uniwersytetu Łódzkiego
Tematy:
simulacrum
sublime
DeLillo
Baudrillard
Plato
Opis:
In White Noise (1985) by Don DeLillo, two characters visit a famous barn, described as the “most photographed barn in America” alongside hordes of picture-taking tourists. One of them complains the barn has become a simulacrum, so that “no one sees” the actual barn anymore. This implies that there was once a real barn, which has been lost in the “virtual” image. This is in line with Plato’s concept of the simulacrum as a false or “corrupt” copy, which has lost all connection with the “original.” Plotinus, however, offered a different definition: the simulacrum distorts reality in order to reveal the invisible, the Ideal. There is a real building which has been called “the most photographed barn in America”: the Thomas Moulton Barn in the Grand Teton National Park. The location-barn in the foreground, mountain range towering over it-forms a striking visual composition. But the site is not only famous because it is photogenic. Images of the barn in part evoke the heroic struggles of pioneers living on the frontier. They also draw on the tradition of the “American sublime.” Ralph Waldo Emerson defined the sublime as “the influx of the Divine mind into our mind.” He followed Plotinus in valuing art as a means of “revelation”-with the artist as a kind of prophet or “seer.” The photographers who collect at the Moulton Barn are themselves consciously working within this tradition, and turning themselves into do-it-yourself “artist-seers.” They are the creators, not the slaves of the simulacrum.
Źródło:
Text Matters: A Journal of Literature, Theory and Culture; 2018, 8; 365-385
2083-2931
2084-574X
Pojawia się w:
Text Matters: A Journal of Literature, Theory and Culture
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Zespoły i obiekty w przestrzeni dostrzegane jako simulacrum krajobrazowe
Sets and objects in space noticed as landscape simulacrum
Autorzy:
Skalski, J.
Powiązania:
https://bibliotekanauki.pl/articles/1186975.pdf
Data publikacji:
2009
Wydawca:
Uniwersytet Przyrodniczy we Wrocławiu
Tematy:
przestrzeń
krajobraz
simulacrum
space
landscape
Opis:
Modern landscape consists of many spatial situations built from various objects which visually seem real to us. However, after penetrating analysis of what we see, we discover that they are artificial creations and their visual parts were matched and designed in such a way as to mislead our perception process. For research purposes run within the limits of landscape architecture, such situations can be properly classified and named. The name landscape simulacrum, which characterizes it the best, came into existence while researching such domains like art history and sociology. Landscape simulacrum described and shown in the article are only chosen examples which are noticed the most and can be already seen on all continents.
Źródło:
Architektura Krajobrazu; 2009, 1; 20-32
1641-5159
Pojawia się w:
Architektura Krajobrazu
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
S.N.U.F.F.: człowiek w pułapce symulakrów (postmodernistyczna koncepcja Wiktora Pielewina)
S.N.U.F.F.: Man in the Trap of Simulacra (the Postmodern Concept by Victor Pelevin)
Autorzy:
Pańkowska, Ewa
Powiązania:
https://bibliotekanauki.pl/articles/444556.pdf
Data publikacji:
2019-12-01
Wydawca:
Uniwersytet Warmińsko-Mazurski w Olsztynie
Tematy:
simulacrum
illusion
virtual
media manipulation
snuff
Opis:
Victor Pelevin is one of the most prominent exponents of Russian literary postmodernism. His novel S.N.U.F.F. (2011) is analyzed in this paper. Pelevin’s novel is set in the future (but the book contains many allusions and references to contempo-rary reality). As the aftermath of the collapse of the old world (after apocalyptic events) the earth has been divided into two countries (two nations): Byzantion (Big Byz) with advanced technology (where 3D simulations have almost completely replaced real life) and Urkaine whose inhabitants are called Orks and who are technologically backward. To keep the people of Byzantion entertained, the news companies periodically start wars which are filmed by CINEWS INC. Pelevin focuses our attention on mass media manip-ulation methods and techniques. The writer demonstrates that television manipulates information and produces its “own” versions of events – its “own” version of the war. This self-creation of television (“hyperreality”) has no reference to what is authentic. The aim of this article is to present and discuss relations and connections between “real reality” and “hyperreality” (virtual reality), between real emotions and their simulacra, between a “real” man and a “sura” (a surrogate woman, a human-like doll).
Źródło:
Acta Neophilologica; 2019, XXI/2; 201-216
1509-1619
Pojawia się w:
Acta Neophilologica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Fides ex visu. O medialnych wizualizacjach wiary
Fides ex visu. On Visualisations of Faith in Media
Autorzy:
Draguła, Andrzej
Powiązania:
https://bibliotekanauki.pl/articles/571593.pdf
Data publikacji:
2019
Wydawca:
Uniwersytet Papieski Jana Pawła II w Krakowie
Tematy:
obraz
symulakrum
hiperrealność
image
simulacrum
hyperrealism
Opis:
Artykuł podejmuje temat teologicznego statusu obrazu w jego wersji elektronicznej, czyli jako ekranu. W chrześcijaństwie kwestia teologii obrazu podejmowana jest od czasów sporów ikonoklastycznych na Wschodzie (VIII–IX w.). Teologia zachodnia od X wieku, a potem na skutek Reformacji, krytycznie podchodziła do epifanijnej funkcji obrazu, która dla chrześcijaństwa wschodniego jest oczywista. Ten teologiczny dystans wobec spełniania funkcji epifanijnej dominuje w teologicznej interpretacji obrazu elektronicznego. Przyjmuje się, że obraz elektroniczny (ekran) nie jest zdolny, by transmitować misterium. Kategoria „symulakrum”, którą stosuje się w opisie obrazu elektronicznego, wskazuje na zerwanie z ikonicznym bądź mimetycznym odwzorowaniem rzeczywistości. Symulakrum imituje rzeczywistość przedstawioną, dlatego nie jest w stanie jej objawiać.
The article discusses the theological status of an image in its electronic version, i.e. as a screen. In Christianity, the theology of an image has been an issue since the iconoclastic disputes in the East (8th and 9th century). From the 10th century, and then as a result of Reformation, the Western theology approached the epiphanic function of the image, which is evident in Eastern Christianity, with criticism. This theological reserve towards an epiphanic function of an electronic image (screen) dominates the theological interpretation of it. An electronic image is assumed to be incapable of transmitting mystery. The category of “simulacrum”, used in the description of the electronic image, indicates a breakup with the iconic or mimetic representation of reality. Simulacrum only imitates the presented reality, so it is unable to perform a revelatory function.
Źródło:
Polonia Sacra; 2019, 23, 4(58); 159-174
1428-5673
Pojawia się w:
Polonia Sacra
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Intryga audio. Hybrydyczna rzeczywistość słuchowiska Krzysztofa Czeczota Andy
The Audio Intrigue. Hybrid Reality in Krzysztof Czeczot’s Radio Drama Andy
Autorzy:
Łastowiecki, Janusz
Powiązania:
https://bibliotekanauki.pl/articles/967708.pdf
Data publikacji:
2015
Wydawca:
Uniwersytet Łódzki. Wydawnictwo Uniwersytetu Łódzkiego
Tematy:
dolby pro logic sound
simulacrum
hermeneutics
neuroticism
Opis:
The concept of the simulacrum creatively influenced reflections on postmodernism. In this text it will help us to see the phenomenon of the hybridization of meaning constituted in a dolby surround radio drama. Czeczot’s drama Andy uses the convention of noir to illustrate problems associated with media coverage. The article demonstrates the role of the listener in the formula created by the drama’s author, that of surround sound.
Źródło:
Acta Universitatis Lodziensis. Folia Litteraria Polonica; 2015, 28, 2
1505-9057
2353-1908
Pojawia się w:
Acta Universitatis Lodziensis. Folia Litteraria Polonica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Polityka pamięci a sprawa polska Między nami dobrze jest Doroty Masłowskiej
Memory Politics and the Polish Case: Dorota Masłowska’s Między nami dobrze jest
Autorzy:
Gębala, Anna
Powiązania:
https://bibliotekanauki.pl/articles/534780.pdf
Data publikacji:
2017
Wydawca:
Wydawnictwo Uniwersytetu Śląskiego
Tematy:
capitalism
community
simulacrum
Masłowska
history
capialism
sumulacrum
Opis:
The author refers to Memory Studies and analyzes the way in which Dorota Masłowska depicts Polish society that took part in the democratic transition 1989–1990. Masłowska puts emphasis on the mechanisms of late capitalism that shape both imaginary ideas and real social structures. The literary representation of the nation points to a community constructed not upon the tradition and history but on the simulacra produced by politically inclined discourse of media, pop culture and consumerism. This outlook offers an interesting point of departure for analyses of social and political changes (especially those following the transition in 1989 and the symbolic politics adopted in that time) mediated by literature. Levels and contexts depicted in the article represent a range of influences, relations, borrowings, persuasion and narratives that accompanied by memory work shape social and individual identities of contemporaryPoles.
Źródło:
Śląskie Studia Polonistyczne; 2017, 9, 1; 329-351
2084-0772
2353-0928
Pojawia się w:
Śląskie Studia Polonistyczne
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Schemes of (Re)interpreting the Cultural Themes in the Process of Building the City Image
Autorzy:
Wycisk, Aleksandra
Powiązania:
https://bibliotekanauki.pl/articles/1811374.pdf
Data publikacji:
2014-12-31
Wydawca:
Polskie Towarzystwo Socjologiczne
Tematy:
city marketing
cultural heritage
cultural identity
stereotypes
simulacrum
Opis:
A city marketing narrative consists in an attempt to provide a new city image or strengthen the existing one. The process of creating the city’s image may affect (re)interpretation of the history, culture, and heritage of the city. In city marketing narrative, the most desired meanings and associations are sequenced as primary, while the most unwanted ones are supposed to be gradually forgotten and eventually eliminated. The presence or significant absence of certain topics, use and abuse of positive themes, and elimination of negative ones may result in disturbing cultural themes. The article explores how the city marketing narrative (re)interpretsmyths, stereotypes, culture, history, and heritage. The project was focused on the city marketing narratives of five Polish cities (Lublin, Poznan, Wroclaw, Katowice and Gdansk). A quantitative and qualitative research study was conducted (in-depth interviews, n=48; content analysis of cities’ marketing narratives; CAWI, n=314). The research made it possible to name three schemes of dealing with history.
Źródło:
Polish Sociological Review; 2014, 188, 4; 525-540
1231-1413
2657-4276
Pojawia się w:
Polish Sociological Review
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Виртуальный мир новейшей русскоязычной драматургии
Autorzy:
Pieczyński, Maciej
Powiązania:
https://bibliotekanauki.pl/articles/2141877.pdf
Data publikacji:
2022-06-30
Wydawca:
Uniwersytet Warmińsko-Mazurski w Olsztynie
Tematy:
Russian-language dramatic texts
Internet creativity
intertextuality
postmodernism
simulacrum
Opis:
Contemporary Russian-language dramatic texts are both textual and intertextual. In recent years, virtual space has increasingly become the subject of works. The texts begin to resemble Internet creativity, describing not so much real interpersonal relationships as the activity of social networks users. Dramatic texts cease to be a representation of the real, extra-linguistic world, as well as an image of the culture associated with this world, but increasingly create a simulation of reality in virtual space. These processes are described based on the example of plays by young Russian-speaking authors: Valery Pieczejkin, tester 1998, Alexander Seredin, and Alexei Bytiucki. The works in question were presented to a wide audience during subsequent editions of the Festival of Young Drama “Lubimowka”.
Źródło:
Acta Neophilologica; 2022, 2, XXIV; 215-232
1509-1619
Pojawia się w:
Acta Neophilologica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Simulative and esoteric aspects of pornography
Autorzy:
Gulanowski, Jacek
Powiązania:
https://bibliotekanauki.pl/articles/628801.pdf
Data publikacji:
2010
Wydawca:
Fundacja Pro Scientia Publica
Tematy:
pornography, sex, simulation, simulacrum, esotericism, symbol, religion, mythology, postmodernism, internet
Opis:
N. Wolf, a third wave feminist, in her controversial essay The Porn Myth discusses the question of switching previously taken positions: pornography has become a model for sex and sex the reflection of pornography. She sees the coming of the Internet and the adjustment of pornography to this medium as the root of the aforementioned transition. Contemporary pornography is a point where the works of postmodernists (especially J. Baudrillard and his theory of simulation and simulacra) and the pessimistic historiosophy of traditionalists and conservatives (particularly J. Evola and J. R. R. Tolkien). Meet focusing on the achievements of the postmodern world and traditional spirituality researchers can be very useful in portraying this complex and controversial phenomenon.
Źródło:
Journal of Education Culture and Society; 2010, 1, 2; 78-93
2081-1640
Pojawia się w:
Journal of Education Culture and Society
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Nauka Kościoła wobec wyzwań czasu post. Wokół encykliki papieża Franciszka Fratelli Tutti. O braterstwie i przyjaźni społecznej
Teaching of the Church against the Challenges of Time of Post Around the Pope Francis’ Encyclical Fratelli Tutti. About Brotherhood and Social Friendship
Autorzy:
Zarębska, Małgorzata
Powiązania:
https://bibliotekanauki.pl/articles/3200747.pdf
Data publikacji:
2021
Wydawca:
Wyższa Szkoła Ekonomiczno-Humanistyczna w Bielsku-Białej
Tematy:
Francis St
Socrates
Jesus
Descartes
modernity
time of post
simulacrum
Opis:
Encyclical Fratelli tutti is the second social Francis´ encyclical. It is entirely devoted to the problems of the modern world. Its message is patronized by the teaching of Saint Francis. In its main problems, it refers to the entirely of its autor´s teaching. First of all, it is an encyclical Laudato si´ of the year 2015. At the same time, the apostolic exhortation on Pope Francis from 2013 Evangelli Gaudium deserves special attention. In the later, the pope presents four „principles”. 1. „Time is greater than space”. 2. „Unity prevals over conflict”; 3. „Realities are more important than ideas”; 4. „The whole is greater than the part”. These principles mean in practice that there is a place for everyone in social life. And this is where brotherhood is expressed. This is the „spirit” of the teaching of Saint Francis. The text of the encyclical opens new perspekctives for teaching of the Church
Źródło:
Polonia Journal; 2021, 14; 33-53
2083-3121
Pojawia się w:
Polonia Journal
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
The pedagogy of shame. Education in the face of the demokratur of ignoramuses
Autorzy:
Kobylarek, Aleksander
Powiązania:
https://bibliotekanauki.pl/articles/628729.pdf
Data publikacji:
2020
Wydawca:
Fundacja Pro Scientia Publica
Tematy:
feudalism
civic education
threat to humanity
scientific education
political simulacrum
Opis:
This article relates to the slogan of one of the populist political parties in Poland – “the pedagogy of shame”. It is an example of manipulation and the creation of simulacra in social life in order to justify the necessity of assuming power. On accomplishing this,  the slogan becomes the primary principle in the management and rearing of a new society fed on illusions. The author points to the deeper roots of a pathologies which define corrupt power – indifference or acceptance of minor injustices, lack of civic engagement, insouciance with regard to the natural and social environments, the creation of unhealthy arrangements and relationships in small social groups and institutions, including educational – from the lowest level up to the university. In conclusion, the author indicates the necessity of supporting the development of civic society as understood by M. Gruntvig.
Źródło:
Journal of Education Culture and Society; 2020, 11, 1; 5-12
2081-1640
Pojawia się w:
Journal of Education Culture and Society
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Wizualizacja jako symulacyjne kreowanie siebie w mediach społecznościowych
Visualisation as a simulated self-creation in social media
Autorzy:
Mentel, Anna
Powiązania:
https://bibliotekanauki.pl/articles/1374051.pdf
Data publikacji:
2020
Wydawca:
Uniwersytet Kardynała Stefana Wyszyńskiego w Warszawie
Tematy:
wizualizacja
tożsamość
symulakra
kultura upozorowana
visualisation
identity
simulacrum
simulated culture
Opis:
The purpose of the article is to report ways young people self-present on Facebook. Based on the theory by Jean Baudrillard's simulacrum, it was assumed that these presentations serve to simulate creating your own identity. The study used the online-resource method, with a particular emphasis on visual ethnography. The presented research is part of the problems related to building the identity of contemporary youth and trends of post-modern culture. It has been shown that visual content is not only an element of young people detachment from reality, but it is also fictitious. This is especially evident in the virtual forms of activity and content young people post online.
Celem artykułu jest przedstawienie sposobów wizualnej prezentacji siebie przez młodych ludzi na profilu Facebook. Na podstawie teorii symulakry Jeana Baudrillarda założono, że prezentacje te służą symulacyjnemu tworzeniu własnej tożsamości. W badaniu posłużono się metodą netnograficzną, ze szczególnym uwzględnieniem etnografii wizualnej. Zaprezentowane badania wpisują się w problematykę związaną z budowaniem tożsamości współczesnej młodzieży i trendami kultury ponowoczesnej. Wykazano, że treści wizualne stanowią nie tylko oderwany od rzeczywistości element kreowania siebie przez młodych ludzi, lecz także obraz fikcyjnej rzeczywistości. Uwidocznia się to zwłaszcza w wirtualnych formach aktywności i treściach zamieszczanych przez młode osoby w internecie.
Źródło:
Forum Pedagogiczne; 2020, 10, 2; 289-302
2083-6325
Pojawia się w:
Forum Pedagogiczne
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Dyskurs (post)konwencjonalnej tożsamości wobec merkantylistycznej natury globalizującego się świata
(Post)Conventional Identity Discourse in Relation to Mercantilist Nature of the Global World
Autorzy:
Jastrząb, Patryk
Powiązania:
https://bibliotekanauki.pl/articles/644834.pdf
Data publikacji:
2014
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
globalization
capitalism
mass media
consumerism
hedonism risk
axiology
postmodernism
hyperreality
simulacrum
identity
culture
Opis:
In this article I described the idea of globalization, but I abandoned a strictly scientific analysis and treated the subject more contemplatively. I described not only the process, but also the values (connected with the culture of instant gratification, globalization and the cultural homogenization) and the orientation connected with it (consumerism, commoditization of human life) which shape the surrounding reality as well as ourselves. The question of identity, which is constantly shaping, is significant in this context. It is, just as globalization, fluid, unspecified and ambivalent. I endeavour to prove the hypotheses by adducing sociological, cultural and philosophical classic writers. The very last ones – fairly unexpectedly – become crucial to me and they let me analyse the human nature in postmodern reality holistically.
Źródło:
Kultura-Społeczeństwo-Edukacja; 2014, 6, 2; 193-205
2300-0422
Pojawia się w:
Kultura-Społeczeństwo-Edukacja
Dostawca treści:
Biblioteka Nauki
Artykuł

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