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Wyszukujesz frazę "planning complexity" wg kryterium: Temat


Wyświetlanie 1-9 z 9
Tytuł:
Non-cooperative game approach to multi-robot planning
Autorzy:
Gałuszka, A.
Świerniak, A.
Powiązania:
https://bibliotekanauki.pl/articles/908521.pdf
Data publikacji:
2005
Wydawca:
Uniwersytet Zielonogórski. Oficyna Wydawnicza
Tematy:
zagadnienie projektowe
robot wielofunkcyjny
gra niekooperatywna
planowanie kompleksowe
planning problems
multi-robot environment
STRIPS language
non-cooperative games
planning complexity
Opis:
A multi-robot environment with a STRIPS representation is considered. Under some assumptions such problems can be modelled as a STRIPS language (for instance, a Block World environment) with one initial state and a disjunction of goal states. If the STRIPS planning problem is invertible, then it is possible to apply the machinery for planning in the presence of incomplete information to solve the inverted problem and then to find a solution to the original problem. In the paper a planning algorithm that solves the problem described above is proposed and its computational complexity is analyzed. To make the plan precise, non-cooperative strategies are used.
Źródło:
International Journal of Applied Mathematics and Computer Science; 2005, 15, 3; 359-367
1641-876X
2083-8492
Pojawia się w:
International Journal of Applied Mathematics and Computer Science
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
On transformation of conditional, conformant and parallel planning to linear programming
Autorzy:
Galuszka, Adam
Probierz, Eryka
Powiązania:
https://bibliotekanauki.pl/articles/1409385.pdf
Data publikacji:
2021
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
planning
conformant planning
conditional planning
parallel planning
uncertainty
linear programming
computational complexity
Opis:
Classical planning in Artificial Intelligence is a computationally expensive problem of finding a sequence of actions that transforms a given initial state of the problem to a desired goal situation. Lack of information about the initial state leads to conditional and conformant planning that is more difficult than classical one. A parallel plan is the plan in which some actions can be executed in parallel, usually leading to decrease of the plan execution time but increase of the difficulty of finding the plan. This paper is focused on three planning problems which are computationally difficult: conditional, conformant and parallel conformant. To avoid these difficulties a set of transformations to Linear Programming Problem (LPP), illustrated by examples, is proposed. The results show that solving LPP corresponding to the planning problem can be computationally easier than solving the planning problem by exploring the problem state space. The cost is that not always the LPP solution can be interpreted directly as a plan.
Źródło:
Archives of Control Sciences; 2021, 31, 2; 375-399
1230-2384
Pojawia się w:
Archives of Control Sciences
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Military route planning in battlefield simulation: effectiveness problems and potential solutions
Autorzy:
Tarapata, Z.
Powiązania:
https://bibliotekanauki.pl/articles/309343.pdf
Data publikacji:
2003
Wydawca:
Instytut Łączności - Państwowy Instytut Badawczy
Tematy:
battlefield simulation
route planning
shortest paths
effectiveness problems
computational complexity
Opis:
Path searching is challenging problem in many domains such as simulation war games, robotics, military mission planning, computer generated forces (CGF), etc. Effectiveness problems in military route planning are related both with terrain modelling and path planning algorithms. These problems may be considered from the point of view of many criterions. It seems that two criterions are the most important: quality of terrain reflection in the terrain model and computational complexity of the on(off)-line path planning algorithm. The paper deals with two above indicated problems of route planning effectiveness. Comparison of approaches used in route planning is presented. The hybrid, terrain merging-based and partial path planning, approach for route planning in dynamically changed environment during simulation is described. It significantly increase effectiveness of route planning process. The computational complexity of the method is given and some discussion for using the method in the battlefield simulation is conducted. In order to estimate how many times faster we can compute problem for finding shortest path in network with n big squares (b-nodes) with relation to problem for finding shortest path in the network with V small squares (s-nodes) acceleration function is defined and optimized.
Źródło:
Journal of Telecommunications and Information Technology; 2003, 4; 47-56
1509-4553
1899-8852
Pojawia się w:
Journal of Telecommunications and Information Technology
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
On the dual nature of urban planning system and its complexity
Autorzy:
Hoblyk, A.
Suprun, P.
Powiązania:
https://bibliotekanauki.pl/articles/370514.pdf
Data publikacji:
2016
Wydawca:
Zachodniopomorski Uniwersytet Technologiczny w Szczecinie. Wydawnictwo Uczelniane ZUT w Szczecinie
Tematy:
urban planning system
dynamic nature
duality
complexity
demo-ecological concept
evolutionary-synergetic paradigm
city complexity theory
Opis:
This article presents an analysis of scientific ideas of the followers of the Complexity Theories of Cities and representatives of the Ukrainian urban planning school pertaining to the structure of the urban planning system, its nature and complexity. The dual nature of the urban planning system is explained on the examples using I. Newton’s analog method.
Źródło:
Przestrzeń i Forma; 2016, 27; 111-116
1895-3247
2391-7725
Pojawia się w:
Przestrzeń i Forma
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
On transformation of STRIPS planning to linear programming
Autorzy:
Galuszka, A.
Powiązania:
https://bibliotekanauki.pl/articles/229963.pdf
Data publikacji:
2011
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
planning
problem solving
block world
uncertainty
linear programming
computational complexity
Opis:
STRIPS language is a convenient representation for artificial intelligence planning problems. Planning is a task of coming up with a sequence of actions that will achieve a goal. In this work a heuristic of polynomial transformation of STRIPS planning problem to linear programming problem (LP) is presented. This is done because planning problems are hard computational problems (PSPACE- complete in general case) and LP problems are known to be computational easy. Representation of STRIPS planning as a set of equalities and inequalities based on the transformation is also proposed. The exemplary simulation shows the computational efficiency of solving planning problem with proposed transformation.
Źródło:
Archives of Control Sciences; 2011, 21, 3; 243-267
1230-2384
Pojawia się w:
Archives of Control Sciences
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Limits of and Alternatives to Conventional Medicine in the Context of Terminal Illness (e.g., Palliative Care)
Autorzy:
Bastianello, Stefania
Cattaneo, Daniela Antonella
Powiązania:
https://bibliotekanauki.pl/articles/29433352.pdf
Data publikacji:
2022
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
Defining palliative care
not cure but care
complexity
advance care planning
bioethics
Opis:
This paper aims at analysing the evolution of palliative care in the international context and their role in the path of care for the patient and the family. Method: born in 1967 by Cicely Saunder, palliative care were aimed at assisting the terminally ill, accommodating both the needs of the patient and the family. Not only to be cured or healed, but to be taken care of. The paper examines the definitions of palliative care provided by the World Helth Organization. We observe that palliative care is not only an effective and timely response to the clinical, psychological, social and spiritual needs of the sick person and their family in an advanced and terminal stage, but an integrated care to support specialist treatment in the presence of an advanced disease picture; a space for in-depth study for the sick person and the family so that the sick person can consciously and freely choose the available treatment proposals, their limits and their consequences. A treatment path in which the transparency of the proposals is a condition for building a shared consensus with the patient and adequate communication with the family. Palliative care has acquired its own identity, its own role in the path of care for the patient and the family, pursuing the proportionality of therapeutic options and the support of the patient and the family without discrimination, with equity and equality.
Źródło:
Ethics in Progress; 2022, 13, 2; 57-75
2084-9257
Pojawia się w:
Ethics in Progress
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Emotion learning: solving a shortest path problem in an arbitrary deterministic environment in linear time with an emotional agent
Autorzy:
Petruseva, S.
Powiązania:
https://bibliotekanauki.pl/articles/907900.pdf
Data publikacji:
2008
Wydawca:
Uniwersytet Zielonogórski. Oficyna Wydawnicza
Tematy:
czynnik emocjonalny
złożoność
programowanie
sieć neuronowa
emotional agent
complexity
consequence programming
CAA neural network
planning
Opis:
The paper presents an algorithm which solves the shortest path problem in an arbitrary deterministic environment with n states with an emotional agent in linear time. The algorithm originates from an algorithm which in exponential time solves the same problem, and the agent architecture used for solving the problem is an NN-CAA architecture (neural network crossbar adaptive array). By implementing emotion learning, the linear time algorithm is obtained and the agent architecture is modified. The complexity of the algorithm without operations for initiation in general does not depend on the number of states n, but only on the length of the shortest path. Depending on the position of the goal state, the complexity can be at most O(n). It can be concluded that the choice of the function which evaluates the emotional state of the agent plays a decisive role in solving the problem efficiently. That function should give as detailed information as possible about the consequences of the agent’s actions, starting even from the initial state. In this way the function implements properties of human emotions.
Źródło:
International Journal of Applied Mathematics and Computer Science; 2008, 18, 3; 409-421
1641-876X
2083-8492
Pojawia się w:
International Journal of Applied Mathematics and Computer Science
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Application of 3D virtual city models in urban analyses of tall buildings : today practice and future challenges
Autorzy:
Czyńska, K.
Rubinowicz, P.
Powiązania:
https://bibliotekanauki.pl/articles/398625.pdf
Data publikacji:
2014
Wydawca:
Politechnika Białostocka. Oficyna Wydawnicza Politechniki Białostockiej
Tematy:
model 3D
trójwymiarowy model miasta
planowanie urbanistyczne
miasto
3D
virtual city models
tall buildings
city complexity
urban planning
Opis:
The complex geometry of the city structure and the increasing speed of ongoing urban transformations in large European cities, requires powerful tools for the analysis, design and management. Virtual 3D city models can be an important tool in urban planning, used to diagnose phenomena produced by tall buildings. In recent years, the issue has become a considerable challenge for the cohesion of the European urban landscape. This paper presents foundations of a research project under Polish-Norwegian financing mechanism called 2TaLL. The project examines possibilities and limitations of using virtual 3D models of cities to provide advanced urban analyses focused on simulating impact tall buildings have on landscapes of European cities. The research is an interdisciplinary combination of geo-information and urban planning and contributes to the development of theory & applications in the two fields of engineering science.
Źródło:
Architecturae et Artibus; 2014, 6, 1; 9-13
2080-9638
Pojawia się w:
Architecturae et Artibus
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Synergia jako wytyczna do budowania struktury centrum miasta
Synergy as a guideline for the city center structure building
Autorzy:
Gachowski, Marek
Powiązania:
https://bibliotekanauki.pl/articles/2064123.pdf
Data publikacji:
2021
Wydawca:
PWB MEDIA Zdziebłowski
Tematy:
struktura urbanistyczna
złożoność
zróżnicowanie
sąsiedztwo
synergia
symbioza
zastosowanie grafów
projektowanie urbanistyczne
urban structure
complexity
diversitivness
neighbourhood
synergy
symbiosis
graphs application
urban planning
Opis:
Złożoność oraz zróżnicowanie przestrzeni miejskiej są wartością, decydują o jej jakości szczególnie w obszarach śródmiejskich i centralnych. Dzięki zróżnicowaniu możliwe jest zadziałanie mechanizmów synergii oraz symbiozy. Dla sukcesu projektowania urbanistycznego kluczowa jest pełna i weryfikowalna kwantyfikacja oraz waloryzacja złożoności i różnorodności, a więc warunków dla symbiozy oraz wystąpienia efektu synergii. Graficzny zapis relacji przestrzennych, typowy dla prac urbanistycznych z wykorzystaniem grafów, wydaje się obiecujący dla zobiektywizowania efektów.
Complexity and diversitivness (“mixed-use” nowadays) of urban space are crucial for a quality of that, especially in downtowns and city centers. Synergy and symbiosis effects could be obtained only when complexity, complementarity and diversitivness are established in urban space. The successful urban planning is possible only in the case, complex, verifiable quantification and valorization of complexity and diversitivness, (condition “sine qua non” for symbiosis and synergy effects) is applicable. Graphic record of space relations surveying complexity and diversitivness, typical for urban designing works, done with elements of graph transcription seems to be successful.
Źródło:
Builder; 2021, 25, 10; 34--39
1896-0642
Pojawia się w:
Builder
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-9 z 9

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