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Tytuł:
Дистанционное образование в период пандемии: предварительные итоги (электронное обучение русскому языку как иностранному в техническом вузе)
Autorzy:
Дикова, Татьяна
Powiązania:
https://bibliotekanauki.pl/articles/1902669.pdf
Data publikacji:
2021-06-30
Wydawca:
Uniwersytet Warmińsko-Mazurski w Olsztynie
Tematy:
distance learning
online lesson
synchronous learning
digital educational environment
Opis:
В статье рассматриваются возможности электронной образовательной платформы Microsoft Teams в условиях дистанционного обучения при преподавании русского языка как иностранного. Среди положительных сторон отмечаются  возможности обратной связи со студентами. В то же время показывается снижение мотивации к обучению, сложность проверки письменных заданий и контроля. В целом, возможность данной платформы характеризуется как дополнительная по отношению к традиционному очному обучению.
The article discusses the capabilities of the electronic educational platform Microsoft Teams in the context of distance learning when teaching Russian as a foreign language. Among the positive aspects, there are opportunities for feedback from students. At the same time, a decrease in motivation for learning, the complexity of checking written assignments and control is shown. In general, the capability of this platform is characterized as supplementary in relation to traditional face-to-face training.
Źródło:
Acta Polono-Ruthenica; 2021, 2, XXVI; 121-126
1427-549X
Pojawia się w:
Acta Polono-Ruthenica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Цифрові технології у підготовці майбутніх педагогів: сучасні виклики дистанційної освіти
Digital Technologies in the Preparation of Future Teachers: Modern Challenges of Distance Education
Autorzy:
Будник, Олена
Ніколаєску, Інна
Powiązania:
https://bibliotekanauki.pl/articles/16539079.pdf
Data publikacji:
2022-06-30
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
професійна підготовка вчителя
дистанційна освіта
цифрові технології навчання
майбутні педагоги
цифровізація
цифрова компетентність
teacher training
distance education
digital learning technologies
future teachers
digitalization
digital competence
Opis:
The article highlights the theoretical and practical aspects of the organization of distance education in Ukraine, which has become especially active in the current conditions of the coronavirus pandemic and the imposed martial law due to large-scale Russian invasion. The research methods that allowed to conduct high-quality scientific research on the research issue in the field of higher education in Ukraine are highlighted. The article analyzes the social challenges, which relate primarily to the preparation of future teachers for the use of digital technologies in teaching. The need for professional training of future teachers is obvious, as graduates in further professional activities must be able to organize and implement the educational process in educational institutions using the potential of information and communication technologies, which is one of the most important professional competencies of modern professionals. The results of an empirical study of the outlined problem, which involved teachers from different regions of Ukraine (some of the respondents were students studying at the university and gaining the profession of teacher) are presented. The survey method revealed the understanding of teachers of educational institutions of different types of existing problems and challenges regarding the use of digital resources and tools in distance learning of students. The sample included different age categories of respondents: Boomer Generation, Generation X and Millennium (Generation Y). It was found that some respondents have difficulties in using didactic knowledge in distance learning (36.4%), creating moral and psychological comfort (36.4%), organizing and stimulating activity (25.5%) and effective online communication (21, 8%). Some digital technologies and tools for distance learning of future teachers and organizational forms of using information and communication technologies (ICT) are outlined.
У статті висвітлено теоретичні і практичні аспекти організації дистанційної освіти в Україні, яка особливо активізувалась в сучасних умовах пандемії короновірусу та запровадженого воєнного стану через масштабне вторгнення Росії. Виокремлено методи дослідження, які дозволили якісно провести наукові розвідки досліджуваного питання в сфері вищої освіти України. У статті аналізуються суспільні виклики, які стосуються передусім підготовки майбутніх учителів до використання цифрових технологій у навчанні. Необхідність професійної підготовки майбутніх педагогів у цьому очевидна, оскільки здобувачі вищої освіти у подальшій професійній діяльності повинні вміти організувати і здійснити освітній процес у закладах освіти із використанням потенційних можливостей інформаційно-комунікаційних технологій, що є однією з найважливіших професійних компетентностей сучасного фахівця. Представлено результати емпіричного дослідження окресленої проблеми, до якого було залучено педагогів із різних реґіонів України (частину респондентів склали студенти, які навчаються в університеті і здобувають професію вчителя). Методом опитування виявлено розуміння педагогами закладів освіти різних типів наявних проблем і викликів щодо застосування цифрових ресурсів та інструментів у дистанційному навчанні здобувачів освіти. Вибірка передбачала різні вікові категорії респондентів: покоління бумерів, покоління X та Міленіуми (покоління Y). Виявлено, що частина респондентів відчувають труднощі щодо використання дидактичних знань у дистанційному навчанні (36,4%), створення морально-психологічного комфорту (36,4%), організації та стимулювання активності (25,5%) та ефективної комунікації онлайн (21,8%). Окреслено деякі цифрові технології та інструменти для дистанційного навчання майбутніх учителів та організаційні форми використання інформаційно-комунікаційних технологій (ІКТ).
Źródło:
Viae Educationis; 2022, 2; 69-78
2956-2856
Pojawia się w:
Viae Educationis
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Empowering smart societies through digital learning
Autorzy:
Żukowska, Joanna
Lulewicz-Sas, Agata
Strelau, Robert
Baranowska, Adriana
Powiązania:
https://bibliotekanauki.pl/articles/33728261.pdf
Data publikacji:
2024-07-02
Wydawca:
Szkoła Główna Handlowa w Warszawie. Kolegium Zarządzania i Finansów
Tematy:
digital learning
smart society
Society 5.0
social transformation
Opis:
In the era of digitization and globalization, education is undergoing major changes. Learning new competencies is crucial, despite some obstacles such as pandemics. It is possible to perceive the development of digital learning and the evolution of society into a smart society. The article examines the role of digital learning in this process, using a review of scientific literature. Databases such as Proquest, Emerald, Scopus, and Ebsco were searched, using terms related to online education and Society 5.0. An analysis of 27 of the 18,980 entries shows the relationship between the development of education, technology, and society. Technology influences education by promoting self-reliance. However, technology alone is not enough to improve the quality of life, hence the growing need for new forms of learning, leading to Education 5.0. E-learning, focusing on the individual learner, promotes the development of a smart society and the growth of economic activity.
Źródło:
Journal of Management and Financial Sciences; 2023, 50; 41-59
1899-8968
Pojawia się w:
Journal of Management and Financial Sciences
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Uczelnie w czasie koronawirusa : problemy transformacji cyfrowej i postulaty na przyszłość
Universities during the coronavirus pandemic : problems of digital transformation
Autorzy:
Zbarachewicz, Beata
Powiązania:
https://bibliotekanauki.pl/articles/1549946.pdf
Data publikacji:
2020
Wydawca:
Towarzystwo Wiedzy Obronnej
Tematy:
zdalne nauczanie
szkolnictwo wyższe
COVID-19
kompetencje cyfrowe
e-learning
higher education
digital competences
Opis:
Stan zagrożenia epidemicznego COVID-19 spowodował ograniczenia bieżącej działalności uczelni i sprawił, że zmianie uległo prawo i jego stosowanie. Praca uczelni w czasie pandemii nie została zawieszona, stopniowo były znoszone kolejne ograniczenia i przywracano bieżącą działalność. Uczelnie zmuszone zostały do szybkiego wypracowania nowych rozwiązań, które umożliwiały prowadzenie kształcenia i bieżącą pracę uczelni w zdalnej formie przy zachowaniu wymagań wynikających z rozporządzeń MNiSW i wymagań sanitarnych. Celem opracowania jest przedstawienie wprowadzonych w roku akademickim 2019-2020 rozwiązań ustawowych i wykonawczych oraz ocena ich realizacji i skuteczności w kontekście transformacji cyfrowej. W tekście, weryfikowana jest teza, że przepisy prawne umożliwiają realizację statutowych celów uczelni, a ich ewolucja i stosowanie są adekwatne do sytuacji i zagrożeń. W artykule wykazano ponadto, że funkcjonowanie uczelni wymagało jednocześnie gruntownej zmiany w organizacji pracy, w zakresie: procesu kształcenia, weryfikacji efektów kształcenia i prowadzenia dokumentacji przebiegu studiów w postaci elektronicznej. Uczelnie musiały dokonać transformacji cyfrowej. Rozwiązania elektroniczne wymagały zabezpieczenia odpowiedniego sprzętu komputerowego oraz infrastruktury telekomunikacyjnej. Wymagało to zarówno od studentów jak i pracowników uczelni nabycia nowych kompetencji cyfrowych. Czas ten z całą pewnością nie jest stracony a część rozwiązań wprowadzonych w czasie pandemii będzie prawdopodobnie wykorzystywana również po jej ustaniu. Zmiany jakie zaistniały w czasie pandemii ukazały zapotrzebowanie na nowe kompetencje. Szansą i zadaniem dla uczelni jest bowiem rozwijanie dalszych kompetencji cyfrowych pracowników uczelni i studentów.
The COVID-19 epidemic threats caused significant restrictions on current activities of the Universities and other academical institutions. The consequences of these resulted in changes of legal provisions and their application. The functioning of Universities during the pandemic was not suspended; successive restrictions were gradually lifted, until the current activity was restored. Universities were forced to develop new solutions that made conducting education possible as well as ongoing work of institution in a remote form. The above-mentioned activities were in compliance with regulations of the Ministry of Science and Higher Education as well as sanitary requirements. The aim of this article is to present the statutory and regulatory solutions and to assess their implementation and effectiveness in the context of digital transformation. The Author verifies the thesis, that “COVID-19 legal regulations” enable the achievement of statutory goals of Universities, and furthermore, that their evolution and application is adequate to the situation and hazards caused by pandemic situation. The article also showed that the functioning of the Universities required a thorough change in the organization of their work in the fields of, the education process, verification of learning outcomes and keeping the studies documentation in the electronic form. Universities were forced to go through a digital transformation. Electronic solutions required appropriate protection of computers and telecommunications infrastructure. It required both students and university staff to acquire new digital competences. This period was certainly not wasted and some of the solutions introduced during the pandemic will probably be also used after it has ceased. The changes that took place during the pandemic showed the need for new competences. The opportunity and task for universities is to develop further digital competences of university employees and students.
Źródło:
Wiedza Obronna; 2020, 3; 75-99
0209-0031
2658-0829
Pojawia się w:
Wiedza Obronna
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
‘Is This a Joke?’: The Delivery of Serious Content through Satirical Digital Games
Autorzy:
YI, Sherry
Powiązania:
https://bibliotekanauki.pl/articles/485050.pdf
Data publikacji:
2020
Wydawca:
Univerzita sv. Cyrila a Metoda. Fakulta masmediálnej komunikácie
Tematy:
digital games
game-based learning
informal learning
satire
serious games
Opis:
Games that utilize satire have largely been unexplored despite their potential to be used as learning supplements or tools to foster conversations around difficult large-scale topics. To what game genre do these games belong, and what are the uses and benefits for learning from such games? In this exploration study, we examine six popular and culturally relevant digital games (5 directly, 1 indirectly) utilizing satire as part of their narrative and gameplay. The range of games covers topics such as global overpopulation, the use of artificial intelligence for surveillance, and the process of mass capitalist production and the manner of its consumption. Satirical digital games serve both the purposes of serious games and entertainment games, pointing to the problematic connotations of the term serious games. It is suggested that the name satirical games is used to describe digital games created for entertainment with underlying political messages and to make a statement and/or commentary on society. Satirical games have potential as powerful learning tools to help facilitate discussion around difficult topics about society’s functions and practices. Future studies should examine additional digital game titles that rely on satire in their narrative and gameplay and investigate the relationship between satire and its role in the learning goals of the games.
Źródło:
Acta Ludologica; 2020, 3, 1; 18-30
2585-8599
Pojawia się w:
Acta Ludologica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Business Model Flexibility and Software-intensive Companies: Opportunities and Challenges
Autorzy:
Wilson, Magnus
Wnuk, Krzysztof
Bengtsson, Lars
Powiązania:
https://bibliotekanauki.pl/articles/2060911.pdf
Data publikacji:
2021
Wydawca:
Politechnika Wrocławska. Oficyna Wydawnicza Politechniki Wrocławskiej
Tematy:
business flexibility
digital business modeling
equivocality
learning organization
Opis:
Background: Software plays an essential role in enabling digital transformation via digital services added to traditional products or fully digital business offerings. This calls for a better understanding of the relationships between the dynamic nature of business models and their realization using software engineering practices. Aim: In this paper, we synthesize the implications of digitalization on business model flexibility for software-intensive companies based on an extensive literature survey and a longitudinal case study at Ericsson AB. We analyze how software-intensive companies can better synchronize business model changes with software development processes and organizations. Method: We synthesize six propositions based on the literature review and extensive industrial experience with a large software-intensive company working in the telecommunication domain. Conclusions: Our work is designed to facilitate the cross-disciplinary analysis of business model dynamics and business model flexibility by linking value, transaction, and organizational learning to business model change. We believe that software engineering tools and methods can play a crucial role in enabling more automated synchronization between technology and business model changes.
Źródło:
e-Informatica Software Engineering Journal; 2021, 15, 1; 185--204
1897-7979
Pojawia się w:
e-Informatica Software Engineering Journal
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Polish philology education in the digital age. Is it still present at Polish schools and universities?
Polonistyczna dydaktyka ery cyfrowej – wielka (nie) obecna w polskich szkołach i uczelniach?
Autorzy:
Wierzbicka, Agnieszka
Powiązania:
https://bibliotekanauki.pl/articles/1042120.pdf
Data publikacji:
2020-03-31
Wydawca:
Uniwersytet Łódzki. Wydawnictwo Uniwersytetu Łódzkiego
Tematy:
edukacja cyfrowa
TiK
filologia polska
e-edukacja
kompetencje cyfrowe polskich nauczycieli
digital education
ICT
Polish philological education
e-learning
digital competences of Polish teachers
Opis:
This article is an analysis of the use of digital education in Polish philological education, both at schools and at public universities. The author presents how Polish lessons and classes are fulfilled using technology, which electronic resources are worth using in education, and identifies the needs of schoolteachers and lecturers. She also answers the question whether the Polish-language virtual landscape is a natural extension of the social-communication environment to which the young generation is accustomed, and whether education platforms are eagerly used in Polish education.
Niniejszy artykuł jest próbą analizy udziału dydaktyki cyfrowej w kształceniu polonistycznym, zarówno w szkołach (oświacie), jak i na uczelniach publicznych. Autorka prezentuje, w jaki sposób realizuje się zajęcia polonistyczne z użyciem technologii, jakie zasoby elektroniczne warto wykorzystywać do kształcenia, jakie są potrzeby nauczycieli uczących w szkołach i na uczelniach wyższych. Odpowiada także na pytanie, czy polskojęzyczna przestrzeń wirtualna jest naturalnym przedłużeniem środowiska społeczno-komunikacyjnego, do którego przyzwyczajone jest młode pokolenie oraz czy platformy edukacyjne są chętnie wykorzystywane do kształcenia polonistycznego.
Źródło:
Acta Universitatis Lodziensis. Folia Litteraria Polonica; 2020, 56, 1; 127-141
1505-9057
2353-1908
Pojawia się w:
Acta Universitatis Lodziensis. Folia Litteraria Polonica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
ENHANCEMENT OF PERFORMANCE AND MOTIVATION THROUGH APPLICATION OF DIGITAL GAMES IN AN ENGLISH LANGUAGE CLASS
Autorzy:
Wichadee, Saovapa
Pattanapichet, Fasawang
Powiązania:
https://bibliotekanauki.pl/articles/955431.pdf
Data publikacji:
2018
Wydawca:
Uniwersytet Marii Curie-Skłodowskiej w Lublinie. IATEFL Poland Computer Special Interest Group
Tematy:
gamification
Kahoot
digital games
language learning
motivation
Opis:
The study was conducted to find out what impact a digital game had on students’ learning performance and motivation. A quasi-experimental study was performed with two groups of students. The experimental group was taught using the digital game Kahoot whereas the control group was taught with the conventional method. Pre-tests, post-tests, and questionnaires on the students’ motivation and attitudes toward gamification in language learning were the instruments used in this study. The data were analyzed using Independent t-tests and One-way Analysis of Covariance. The results revealed statistically significant differences with regard to learning performance and motivation at 0.05. The experimental group obtained higher scores than the control group, and the motivation of students in the experimental group was much higher than that of the control group. In addition, the results of a survey indicated that students had positive attitudes towards application of digital games in language learning.
Źródło:
Teaching English with Technology; 2018, 18, 1; 77-92
1642-1027
Pojawia się w:
Teaching English with Technology
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Education and motivation of students in isolation conditions from the COVID-19 pandemic
Autorzy:
Vrapi, Asllan
Dervishi, Flutura
Powiązania:
https://bibliotekanauki.pl/articles/44312400.pdf
Data publikacji:
2023-02-02
Wydawca:
Akademia Pedagogiki Specjalnej im. Marii Grzegorzewskiej. Wydawnictwo APS
Tematy:
Covid-19 pandemic
education
motivation
digital skills
online teaching
computer equipment
learning platforms
Opis:
This study aims to investigate the education and motivation of students in the conditions of the COVID-19 pandemic in the Republic of Albania. In March 2020, as in other countries, education in Albania was faced with the great dilemma of how teaching would take place in conditions of isolation from the pandemic. We emphasize in advance that Albanian families, in general, use electronic devices such as smartphones, laptops, tablets, or desktops. There is a cable internet network for every family. We also point out that there were families with a lack of computer equipment and internet access. The main findings of the research on the development of the learning process in the context of the pandemic, result: Initial problems of distrust over the development of online teaching, the main challenges in the education sector related to insufficient digital skills for teachers and students to use learning platforms, difficulties in preparing teaching materials for the transmission of subject content at a distance, aspects of motivation and engagement of students in online learning.
Źródło:
Problemy Opiekuńczo-Wychowawcze; 2023, 616(1); 65-73
0552-2188
Pojawia się w:
Problemy Opiekuńczo-Wychowawcze
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Modified Block Sparse Bayesian Learning-Based Compressive Sensing Scheme For EEG Signals
Autorzy:
Upadhyaya, Vivek
Salim, Mohammad
Powiązania:
https://bibliotekanauki.pl/articles/1844532.pdf
Data publikacji:
2021
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
compressive sensing
CS
mean square error
MSE
structural similarity index measure
SSIM
electroencephalogram
EEG
digital signal processing
DSP
block sparse Bayesian learning
BSBL
Opis:
Advancement in medical technology creates some issues related to data transmission as well as storage. In real-time processing, it is too tedious to limit the flow of data as it may reduce the meaningful information too. So, an efficient technique is required to compress the data. This problem arises in Magnetic Resonance Imaging (MRI), Electrocardiogram (ECG), Electroencephalogram (EEG), and other medical signal processing domains. In this paper, we demonstrate Block Sparse Bayesian Learning (BSBL) based compressive sensing technique on an Electroencephalogram (EEG) signal. The efficiency of the algorithm is described using the Mean Square Error (MSE) and Structural Similarity Index Measure (SSIM) value. Apart from this analysis we also use different combinations of sensing matrices too, to demonstrate the effect of sensing matrices on MSE and SSIM value. And here we got that the exponential and chi-square random matrices as a sensing matrix are showing a significant change in the value of MSE and SSIM. So, in real-time body sensor networks, this scheme will contribute a significant reduction in power requirement due to its data compression ability as well as it will reduce the cost and the size of the device used for real-time monitoring.
Źródło:
International Journal of Electronics and Telecommunications; 2021, 67, 3; 331-336
2300-1933
Pojawia się w:
International Journal of Electronics and Telecommunications
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Between New Technologies and New Paradigms in Academic Education. A Non-Reductionist Approach
Autorzy:
Turula, Anna
Powiązania:
https://bibliotekanauki.pl/articles/783117.pdf
Data publikacji:
2016
Wydawca:
Wydawnictwo Uniwersytetu Śląskiego
Tematy:
university education
digital learning
New Horizon Report
Opis:
The article presents an insight into an exploratory study carried out between February and May 2014. The study looked into the process of teacher training enhanced by new technology: an MA CALL seminar facilitated in the blended format as a series of online and offline tutorials. The participants of the class were 9 first-year students of the TEFL MA programme at the Pedagogical University in Cracow, Poland. The study and its results were described in detail in previous publications (Turula, 2015, Turula, in press). The present article investigates an aspect of the process researched: negotiatingbetween the digital realm, with its different tools and their affordances and a socialcontext of the digital-or blended, as is the case here-education.
Źródło:
Theory and Practice of Second Language Acquisition; 2016, 2, 2
2450-5455
2451-2125
Pojawia się w:
Theory and Practice of Second Language Acquisition
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Digital Technologies of Learning Foreign Languages in Postgraduate Education
Autorzy:
TOLOCHKO, SVITLANA
VOITOVSKA, OKSANA
DEDA, RUSLANA
KOLESNYK, TETIANA
Powiązania:
https://bibliotekanauki.pl/articles/455090.pdf
Data publikacji:
2019
Wydawca:
Uniwersytet Rzeszowski
Tematy:
digital technologies
language proficiency
innovation
communication
blended learning
the Internet
postgraduate education
Opis:
In the European Union, by 2025, it is planned to create a single European educational space. It means that knowledge of English is of vital importance for representatives of all professions and for teachers in particular. According to the research, teachers’ English language proficiency is on a rather low level. Digital technologies can help to improve the situation. Today, there are many opportunities on the Internet to learn a foreign language using Youtube, blogs, podcasts, where many content has already been generated. The Blended Learning Concept of Foreign Languages is being developed using the online platform “Lingva Skills” for language training specialists at universities. Thanks to digital technologies, knowledge and content become public, helping to align hierarchies previously based on knowledge and focus instead on skills and intelligence. For deep and comprehensive learning, it is worth using digital technologies that promote more intensive and better assimilation of foreign languages.
Źródło:
Edukacja-Technika-Informatyka; 2019, 10, 1; 224-231
2080-9069
Pojawia się w:
Edukacja-Technika-Informatyka
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Emission Reduction in Oil & Gas Subsurface Characterization Workflow with AI/ML Enabler
Autorzy:
Thanh, Thuy Nguyen Thi
Lee, Samie
Nguyen, The
Duyen, Le Quang
Powiązania:
https://bibliotekanauki.pl/articles/27323253.pdf
Data publikacji:
2023
Wydawca:
Polskie Towarzystwo Przeróbki Kopalin
Tematy:
CO2 emission
net zero carbon
machine learning
CCUS
digital transformation
emission reduction
digital subsurface workflow
emisja CO2
transformacja cyfrowa
redukcja
Opis:
According to (McKinsey & Company, 2020), drilling and extraction operations are responsible for 10% of approximately 4 billion tons of CO2 emitted yearly by Oil and Gas sector. To lower carbon emissions, companies used different strategies including electrifying equipment, changing power sources, rebalancing portfolios, and expanding carbon-capture-utilization-storage (CCUS). Technology evolution with digital transformation strategy is essential for reinventing and optimizing existing workflow, reducing lengthy processes and driving efficiency for sustainable operations. Details subsurface studies take up-to 6–12 months, including seismic & static analysis, reserve estimation and simulation to support drilling and extraction operations. Manual and repetitive processes, aging infrastructure with limited computing-engine are factors for long computation hours. To address subsurface complexity, hundred-thousand scenarios are simulated that lead to tremendous power consumption. Excluding additional simulation hours, each workstation uses 24k kWh/month for regular 40 hours/month and produces 6.1kg CO2. Machine Learning (ML) become crucial in digital transformation, not only saving time but supporting wiser decision-making. An 80%-time-reduction with ML Seismic and Static modeling deployed in a reservoir study. Significant time reduction from days-tohours-to-minutes with cloud-computing deployed to simulate hundreds-thousands of scenarios. These time savings help to reduce CO2-emissions resulting in a more sustainable subsurface workflow to support the 2050 goal.
Źródło:
Inżynieria Mineralna; 2023, 2; 289--294
1640-4920
Pojawia się w:
Inżynieria Mineralna
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Challenges of Students in Online Learning
Autorzy:
Tartari, Elda
Kashahu, Ledia
Powiązania:
https://bibliotekanauki.pl/articles/1931969.pdf
Data publikacji:
2021-12-31
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
students
technology
online learning
digital competence
challenges
Opis:
The COVID-19 pandemic forced the university education system in Albania to operate in distance through information and communication technologies. The purpose of this study is to explore students’ perceptions about accessibility, learner intentions, social and lecturer issues in online learning. In order to achieve the aim of the study, the quantitative method is used. The data are collected online through the completion of a survey which contains closed questions. The sample included in this study are students of bachelor and master degree (N = 236) who belong to the teaching programs from the University of Tirana and “Aleksander Moisiu” University of Durrës. The study points out some challenges faced by students during online learning which are related to online accessibility, lack of motivation of students and the barrier of their involvement in online group work activities. It was also noted that the online environment presents challenges for lecturers, which require a better mastery of digital competence by the academic staff. The findings of this study are designed to help policymakers, education executives and academic staff to have a clearer view and make the necessary interventions to overcome these challenges faced by students during online learning.
Źródło:
Kultura i Edukacja; 2021, 4(134); 229-239
1230-266X
Pojawia się w:
Kultura i Edukacja
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
HANNA – a gamified digital supplementary course material developed to help socially disadvantaged pupils learn English
Autorzy:
Szabó, Fruzsina
Abari, Kálmán
Balajthy, Dániel
Polonyi, Tünde
Powiązania:
https://bibliotekanauki.pl/articles/2087295.pdf
Data publikacji:
2022
Wydawca:
Uniwersytet Marii Curie-Skłodowskiej w Lublinie. IATEFL Poland Computer Special Interest Group
Tematy:
gamification
motivation in language learning
self-regulated learning
digital course programme
Opis:
When it comes to language learning and teaching, one of the major issues that needs to be tackled is the large differences between students in terms of school performance, especially socially disadvantaged children who tend to lag behind their peers. Research on language teaching tends to focus on the average learner, thus leaving little room for students living and learning in low socio-economic regions (low SES). Central Europe, and particularly Hungary, displays one of the most considerate gaps in education, where disadvantaged regions and schools often underperform on the national curriculum tests. Innovation, alternative pedagogical methodologies and different mindset in teaching can bring about enhanced motivation, especially by employing digital devices and the elements of gamification. The purpose of our study is to introduce a new, tablet-based digital language course programme (HANNA), developed specifically for socially disadvantaged pupils in grades 5-7, which draws upon the teacher’s role as a facilitator. The paper explains and describes the factors that contributed to designing the structure of HANNA, along with the organisation of the programme and the gamified elements that are meant to motivate students, thus providing an insight into material development specifically for disadvantaged pupils.
Źródło:
Teaching English with Technology; 2022, 22, 2; 51-68
1642-1027
Pojawia się w:
Teaching English with Technology
Dostawca treści:
Biblioteka Nauki
Artykuł

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