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Wyszukujesz frazę "M., Krzysztof." wg kryterium: Autor


Tytuł:
The Indian J¯ati and the European Nation: The Twins-Unlike Concepts of Mega-Tribal Level
Autorzy:
Byrski, M.Krzysztof
Powiązania:
https://bibliotekanauki.pl/articles/1929959.pdf
Data publikacji:
2012-07-09
Wydawca:
Polskie Towarzystwo Socjologiczne
Tematy:
j¯ati
caste
nation
mega-tribal identity
Opis:
XXI Century requires new approach to mutual relations of civilizations, if we wish to avoid the fate predicted by Samuel Huntington. We have to study carefully and without prejudice our respective achievements and see whether we can run better each our own civilization. One such case is Europe and India or better the whole of South Asia. An oxymoron definition of their mutual relationship is suggested. They are “twins-unlike” civilizations, being similar on many counts but dissimilar as their ‘personalities’ go. The most fascinating confrontation in their respect is provided by comparison of two social entities: the European ‘nation’ and the India ‘caste’ as well as umma and qaum. The conclusion of this comparison is strikingly political. European Union could solve its problems with supra-national integration if Europeans remodel their sense of mega-tribal identity putting more stress on competence of their respective nations as the main national identity factor while the peoples of South Asia could solve the problem of painful division of the Subcontinent by bestowing paraphernalia of sovereignty upon the constituent parts of both India and Pakistan.
Źródło:
Polish Sociological Review; 2012, 178, 2; 167-186
1231-1413
2657-4276
Pojawia się w:
Polish Sociological Review
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Cyclic space isomorphism of unitary operators
Autorzy:
M. Frączek, Krzysztof
Powiązania:
https://bibliotekanauki.pl/articles/1219791.pdf
Data publikacji:
1997
Wydawca:
Polska Akademia Nauk. Instytut Matematyczny PAN
Opis:
We introduce a new equivalence relation between unitary operators on separable Hilbert spaces and discuss a possibility to have in each equivalence class a measure-preserving transformation.
Źródło:
Studia Mathematica; 1997, 124, 3; 259-267
0039-3223
Pojawia się w:
Studia Mathematica
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Antyutopia - o gatunku, którego nie było
Anti-utopia: A Genre that Never Was
Autorzy:
Maj, Krzysztof M.
Powiązania:
https://bibliotekanauki.pl/articles/579020.pdf
Data publikacji:
2019
Wydawca:
Łódzkie Towarzystwo Naukowe
Tematy:
anti-utopia, utopia, eutopia, dystopia, utopian studies, utopianism, Polish utopian studies
Opis:
The article collects a number of recent (and not-so-recent) arguments together against the common Polish usage of the term “anti-utopia” as synonymous with “dystopia” or, more often, as a name for a specifically defined genre which introduction requires producing confusing differentiations based on the degree of satire, criticism, or the lack of thereof in the fantastic extrapolation. The main thesis of the text comes from an observation that such scholarship seems to neglect a widely acknowledged discrepancy between utopia as a narrative or a world and utopianism as a transformative idea - which results in erroneous genological attribution of works famous inasmuch as George Orwell’s Nineteen Eighty-Four. To support the thesis, the article follows up with a series of etymological, philological, philosophical, and logical arguments in favour of using a term “dystopia” to denote any kind of narrative or world that deconstructs eutopian idealism, and reserving the predicate “anti-utopian” for a sociological critique of failed transformative efforts in society and philosophy.
Źródło:
Zagadnienia Rodzajów Literackich; 2019, 62, 4; 9-29
0084-4446
Pojawia się w:
Zagadnienia Rodzajów Literackich
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Utopia, czyli tam i z powrotem. O założeniach światotwórczych narracji eu- i dystopijnych
Autorzy:
Maj, Krzysztof M.
Powiązania:
https://bibliotekanauki.pl/articles/638952.pdf
Data publikacji:
2014
Wydawca:
Uniwersytet Jagielloński. Wydawnictwo Uniwersytetu Jagiellońskiego
Tematy:
utopia, dystopia, światotwórstwo, narracje światocentryczne, voyages imaginaires, fantasy i SF
Opis:
Utopia, or There and Back Again. On Worldbuilding Strategies in Utopian and Dystopian NarrativesThe paper aims to analyse worldbuilding strategies in a variety of eutopian (predominantly in literature) and dystopian narratives (in literature, movies and video games), in relation to the world-centred analyse that disseminates in contemporary narrative studies. Consequently, the study derives two possible worldbuilding models from a representative number of utopian texts, that is (1) a typical for early modern utopias and modern imaginary voyages “portal-quest” model (world W1 → gate / journey → world W2) and (2) an emblematic for the most postmodern dystopias model juxtaposing the centre and the peripheries, that deconstructs the first one in postcolonial perspective. Therefore, it becomes possible to compare worldbuilding foundations in so different a narrative like precursory 16th century Thomas More’s Utopia (1516) and 21st century video game Bioshock: Infinite by Irrational Games – which subsequently encourages utopian studies to notice the most contemporary narrative achievements within the genre.
Źródło:
Wielogłos; 2014, 3(21)
2084-395X
Pojawia się w:
Wielogłos
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Wymiary transfikcjonalności
Facets of transfictionality
Autorzy:
Maj, Krzysztof M.
Powiązania:
https://bibliotekanauki.pl/articles/1039688.pdf
Data publikacji:
2019-04-16
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
transfictionality
intertextuality
world-building
narrative metalepsis
theory of fiction
narratology
postclassical narratology
Opis:
The article Facets of Transfictionality delivers a concise analysis of the newly-introduced narratological concept of “transfictionality” (put forward by Richard Saint-Gelais in the early 2000s). The author discusses the phenomenon as emerging on the border between the text-centred poetics of classical narratology and the world-centred poetics of postclassical narratology by use of Jan-Noël Thon’s and Marie-Laure Ryan’s project of “media-conscious narratology”. Defined as such, transfictionality allows the contemporary phenomena of retelling or cross-over to be described without the necessity of reproducing fan-made concepts and terms of such ilk, and instead rooting them in established theoretical constructs, such as narrative metalepsis. Consequently, the article illustrates the postclassical theory of narrative and the theory of literature with examples more common to media studies, with the aim being to emphasise Ryan’s thesis that transmediality is only a specific case of transfictionality, and that the latter is a far older and better acknowledged concept what is generally understood as the theory of fiction. Moreover, the text follows up on Saint-Gelais’ inspirations derived from Umberto Eco’s cultural semiotics and proposes to introduce an Eco-inspired concept of “xeno-encyclopaedic competence” in order to determine a specific recipient’s competence that allows them to move across not only media or texts but also imaginary worlds, which consequently become their fictional habitats.
Źródło:
Przestrzenie Teorii; 2018, 30; 147-166
2450-5765
Pojawia się w:
Przestrzenie Teorii
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
O strukturze świata w narracyjnych grach wideo
On the structure of gameworld in narrative video games
Autorzy:
Maj, Krzysztof M.
Powiązania:
https://bibliotekanauki.pl/articles/1955348.pdf
Data publikacji:
2021-06-15
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
ludotopia
allotopia
location
biome
anthrome
world-building
Opis:
The article On the structure of gameworld in narrative video games proposes to introduce the term ‘ludotopia’ to Polish game studies in order to further compartmentalise the structure of video gameworld. Having reflected on the consequences of so-called world-centered turn in contemporary digital humanities, the author proceeds to defining archetypal structures that compose realities designed for the purposes of narrative video games, namely: locations and clusters of locations, the latter divided further into biomes and anthromes. The hierarchy introduced thereby is presented as an alternative for already influential (though, arguably, in transmedial world-building studies rather than game studies) trichotomy of mythos, topos, and ethos, as defined by Lisbeth Klastrup and Susana Tosca. In the end, the article cross-references the new structural hierarchy of ludotopographical components with a matrix of popular fantastic settings, seeking to delineate possible similarities between ludotopias and allotopias that would inform both game scholars and game designers on the ways of rapid prototyping of aesthetically diverse imaginary worlds.
Źródło:
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication; 2021, 29, 38; 43-55
1731-450X
Pojawia się w:
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Misja: epidemia. Strach przed mutacją jako podstawa światotwórcza gier z trylogii StarCraft II
Autorzy:
Maj, Krzysztof M.
Powiązania:
https://bibliotekanauki.pl/chapters/1977008.pdf
Data publikacji:
2016
Wydawca:
Ośrodek Badawczy Facta Ficta
Opis:
In the chapter Mission: Outbreak. A Fear of Mutation as the World-building Basis for the StarCraft II Trilogy, Krzysztof M. Maj recognizes the postmodern reinterpretation of the figure of the zombie in real-time-strategy-based world-building. Having considered a zombie-centric narrative as central to both the game mechanics (survival scenariosin zombie-infested gameworlds, fortification and last-stands design in tower defense games etc.) and to the retroactive nature of post-apocalypse (zombies as remi niscence of a former human form), the author proceeds with a detailed analysis of the two major aspects of the StarCraft II storyline: the anthropocentric fear of mutation and xenonological need for evolution through assimilation. All things considered, the chapter invites a critical reading of postcolonial and paradigmatic discourses that allows Terrans and the Protoss to reduce the Zerg’s xenobiological ability to evolve through infesting other lifeforms and absorbing theirgenetic material to a mere parasitism and a travesty of the proces of natural evolution. Interpreted as zombie like xenomorphs, the Zerg seem to reveal an unexpected depth in their design which all the more contributes to a better understanding of how the myth of zombism may influence science fiction and fantastic world-building.
Źródło:
Zombie w kulturze; 149-167
9788394292317
Dostawca treści:
Biblioteka Nauki
Artykuł

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