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Wyszukujesz frazę "spatial audio" wg kryterium: Temat


Wyświetlanie 1-4 z 4
Tytuł:
Pursuing Listeners’ Perceptual Response in Audio-Visual Interactions – Headphones vs Loudspeakers: A Case Study
Autorzy:
Mróz, Bartłomiej
Kostek, Bożena
Powiązania:
https://bibliotekanauki.pl/articles/2141690.pdf
Data publikacji:
2022
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
human perception
audio-visual interaction
3D perception
binaural spatial audio
Opis:
This study investigates listeners’ perceptual responses in audio-visual interactions concerning binaural spatial audio. Audio stimuli are coupled with or without visual cues to the listeners. The subjective test participants are tasked to indicate the direction of the incoming sound while listening to the audio stimulus via loudspeakers or headphones with the head-related transfer function (HRTF) plugin. First, the methodology assumptions and the experimental setup are described to the participants. Then, the results are presented and analysed using statistical methods. The results indicate that the headphone trials showed much higher perceptual ambiguity for the listeners than when the sound is delivered via loudspeakers. The influence of the visual modality dominates the audio-visual evaluation when loudspeaker playback is employed. Moreover, when the visual stimulus is present, the headphone playback pattern of behavior is not always in response to the loudspeaker playback.
Źródło:
Archives of Acoustics; 2022, 47, 1; 71-79
0137-5075
Pojawia się w:
Archives of Acoustics
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Localization of sound sources in binaural reproduction of first and third order ambisonics
Autorzy:
Sagasti, Amaia
Pietrzak, Agnieszka Paula
Martin, Ricardo
Eguinoa, Rubén
Powiązania:
https://bibliotekanauki.pl/articles/2202425.pdf
Data publikacji:
2022
Wydawca:
Politechnika Poznańska. Instytut Mechaniki Stosowanej
Tematy:
ambisonics
localization
spatial audio
listening tests
ambisonia
lokalizacja
dźwięk przestrzenny
testy słuchania
Opis:
The use of higher-order ambisonics in spatial sound recordings makes it possible to increase the accuracy of recording information about the direction from which the sound comes to the listener. However, with binaural ambisonic sound reproduction, the listener's ability to locate the sound source accurately may be limited. This paper presents a comparison of the listener's ability to locate a sound source during binaural listening to recordings made with first and third order ambisonic microphones. The analysis was carried out for two types of signal: pink noise and ringing sound. The analysis of localization errors depending on the ambisonics order, azimuth and elevation angles as well as the type of signal is presented. The obtained data indicate that in binaural reproduction of the ambisonic sound the localization errors in the azimuth plane were smaller for the third order ambisonics, compared to the first order. In the elevation plane both for first and third order the errors were significant.
Źródło:
Vibrations in Physical Systems; 2022, 33, 2; art. no. 2022214
0860-6897
Pojawia się w:
Vibrations in Physical Systems
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Reproduction of Phantom Sources Improves with Separation of Direct and Reflected Sounds
Autorzy:
Kleczkowski, P.
Król, A.
Małecki, P.
Powiązania:
https://bibliotekanauki.pl/articles/177770.pdf
Data publikacji:
2015
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
spatial audio
multichannel sound reproduction
phantom sources
auralization
ambisonics abbreviations
IR (impulse response)
SIR (spatial impulse response)
RT (reverberation time)
ANOVA (analysis of variance)
DS – direct sound
RSs – reflected sounds
Opis:
In virtual acoustics or artificial reverberation, impulse responses can be split so that direct and reflected components of the sound field are reproduced via separate loudspeakers. The authors had investigated the perceptual effect of angular separation of those components in commonly used 5.0 and 7.0 multichannel systems, with one and three sound sources respectively (Kleczkowski et al. (2015b). In that work, each of the front channels of the 7.0 system was fed with only one sound source. In this work a similar experiment is reported, but with phantom sound sources between the front loudspeakers. The perceptual advantage of separation was found to be more consistent than in the condition of discrete sound sources. The results were analysed both for pooled listeners and in three groups, according to experience. The advantage of separation was the highest in the group of experienced listeners.
Źródło:
Archives of Acoustics; 2015, 40, 4; 575-584
0137-5075
Pojawia się w:
Archives of Acoustics
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Influence of Loudspeaker Configurations and Orientations on Sound Localization
Autorzy:
Yao, Shu-Nung
Powiązania:
https://bibliotekanauki.pl/articles/2141689.pdf
Data publikacji:
2022
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
audio quality
ambisonics
immersive sound
loudspeaker array
spatial effect
virtual reality
Opis:
As the virtual reality (VR) market is growing at a fast pace, numerous users and producers are emerging with the hope to navigate VR towards mainstream adoption. Although most solutions focus on providing high- resolution and high-quality videos, the acoustics in VR is as important as visual cues for maintaining consistency with the natural world. We therefore investigate one of the most important audio solutions for VR applications: ambisonics. Several VR producers such as Google, HTC, and Facebook support the ambisonic audio format. Binaural ambisonics builds a virtual loudspeaker array over a VR headset, providing immersive sound. The configuration of the virtual loudspeaker influences the listening perception, as has been widely discussed in the literature. However, few studies have investigated the influence of the orientation of the virtual loudspeaker array. That is, the same loudspeaker arrays with different orientations can produce different spatial effects. This paper introduces a VR audio technique with optimal design and proposes a dual-mode audio solution. Both an objective measurement and a subjective listening test show that the proposed solution effectively enhances spatial audio quality.
Źródło:
Archives of Acoustics; 2022, 47, 1; 57-70
0137-5075
Pojawia się w:
Archives of Acoustics
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-4 z 4

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