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Wyszukujesz frazę "illusion of reality" wg kryterium: Temat


Wyświetlanie 1-3 z 3
Tytuł:
Educational Significance of a Game in Post-modern Society
Autorzy:
Němec, Jiří
Powiązania:
https://bibliotekanauki.pl/articles/28409141.pdf
Data publikacji:
2005-03-31
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
game
education
creativity
phenomenology
illusion of reality
play roles
simulation possible
ethical challenge
Opis:
The study represents a chapter in the book called Study on Theory and Methodology of the Game. Readers are presented with the meaning of a game and educational experience in the society, which is often labelled as post-modern. The study aims mainly at future teachers and there are examples of games accompanied by the methodology analysis in the book.
Źródło:
The New Educational Review; 2005, 5; 215-223
1732-6729
Pojawia się w:
The New Educational Review
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Glamour, charyzma, celebrity, iluzja – semantyczne uwikłania
Glamour, charisma, celebrity, illusion of reality – semantic entanglements
Autorzy:
Strawińska, Anetta Bogusława
Powiązania:
https://bibliotekanauki.pl/articles/2117324.pdf
Data publikacji:
2016-12-30
Wydawca:
Uniwersytet w Białymstoku. Wydawnictwo Uniwersytetu w Białymstoku
Tematy:
glamour
charisma
celebrity
illusion of reality
semantic
polysemic
a stereotype
self-monitoring
manipulation
Opis:
The lexeme glamour is currently used as a keyword to describe various socio-cultural phenomena. First and foremost, the term glamorous is used to describe someone who is charming, physically attractive, alluring, sexy. It is often used to describe beautiful architecture and baroque interior design. The lexeme is also used in reference to dazzling fashion, luxurious cars, and even charming gadgets. Therefore, is often mistakenly associated with the world of celebrities. However, glamour is more than just external beauty, a created style, fake elegance, luxury, fame, or sex appeal. It may be the attribute of a person – making him or her exceptional, maybe even statuesque. It is something one is. Some people have the “gift” of glamour. Many simply create it for themselves. Because glamour offers the promise of life without mediocrity; it transports us away from everyday experience and makes our dreams seem accessible. Stereotypically glamour is treated as a kind of illusion typical of romance. Glamour and charisma often go together, but are not equivalent. The aim of the article is to revise the stereotypes connected with the lexeme glamour and charisma, celebrity and illusion of reality typical for romance.
Źródło:
Białostockie Archiwum Językowe; 2016, 16; 285-311
1641-6961
Pojawia się w:
Białostockie Archiwum Językowe
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Immersja. Studium antropologii obrazu
Autorzy:
Marek, Hendrykowski,
Powiązania:
https://bibliotekanauki.pl/articles/897615.pdf
Data publikacji:
2015
Wydawca:
Uniwersytet Warszawski. Wydawnictwa Uniwersytetu Warszawskiego
Tematy:
man
immersion
immersive image
cyberspace
virtual reality
screen
frame
extension transference
artificial world
illusion
phantom
information
limits of human body
phrenesis
psychosomatic reaction
social psychology
identity
reification
alienation
collective behavior
Opis:
From the perspective of cultural anthropology, immersion is a psychosocial phenomenon consisting in absorbing consciousness of a viewer completely fascinated by a perceived message. Deceptive impression of communing with reality is a psychosomatic illusion offered as a standard by digital extensions: the internet communications, computer animation, artificial world of video games of various kinds, as well as films of the new and the latest generation. Extension transference (a term used by Edward T. Hall) is nothing new. However, constantly expanding macro-social scale of this process is something new. As a result, the growing effects of contemporary digital extension transference from the 2.0 cyberspace became, as never recorded before, widespread and massive. Today’s societies experience one of its most dangerous effects which turns out to be snowballing immersion. Immersion considered in a comprehensive manner in the light of: communication theory, semiotics and cultural anthropology opens a new field of research not only on the characteristics of artistic works (resp. the art of moving images), but also all categories of audiovisual works. Studying this phenomenon, which is now more and more common among the information age societies, enormously expands the “space of theory” and the scope of communication potential of non-verbal categories of languages, to start with the language of moving images. In an analysis of this phenomenon Marek Hendrykowski advocates linguistic and cultural orientation in the study on complex mechanisms of immersive disorders, emphasizing not only the individual (referring to the life of the individual), but also the social effects of digital frene.
Źródło:
Przegląd Humanistyczny; 2015, 59(1 (448)); 93-102
0033-2194
Pojawia się w:
Przegląd Humanistyczny
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-3 z 3

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