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Wyszukujesz frazę "game control" wg kryterium: Temat


Tytuł:
The sensitivity of state differential game vessel traffic model
Autorzy:
Lisowski, J.
Powiązania:
https://bibliotekanauki.pl/articles/259067.pdf
Data publikacji:
2016
Wydawca:
Politechnika Gdańska. Wydział Inżynierii Mechanicznej i Okrętownictwa
Tematy:
marine transport
safety of navigation
game control
sensitivity analysis
Opis:
The paper presents the application of the theory of deterministic sensitivity control systems for sensitivity analysis implemented to game control systems of moving objects, such as ships, airplanes and cars. The sensitivity of parametric model of game ship control process in collision situations have been presented. First-order and k-th order sensitivity functions of parametric model of process control are described. The structure of the game ship control system in collision situations and the mathematical model of game control process in the form of state equations, are given. Characteristics of sensitivity functions of the game ship control process model on the basis of computer simulation in Matlab/Simulink software have been presented. In the end , have been given proposals regarding the use of sensitivity analysis to practical synthesis of computer-aided system navigator in potential collision situations.
Źródło:
Polish Maritime Research; 2016, 2; 14-18
1233-2585
Pojawia się w:
Polish Maritime Research
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Sensitivity of the game control of ship in collision situations
Autorzy:
Lisowski, J.
Powiązania:
https://bibliotekanauki.pl/articles/258832.pdf
Data publikacji:
2015
Wydawca:
Politechnika Gdańska. Wydział Inżynierii Mechanicznej i Okrętownictwa
Tematy:
marine transport
safety of navigation
game control
sensitivity analysis
computer simulation
Opis:
The paper introduces the application of the theory of deterministic sensitivity control systems for sensitivity analysis taking place in game control systems of moving objects, such as ships. The sensitivity of parametric model of game ship control process and game control in collision situations - sensitivity to changes in its parameters have been presented. First-order and k-th order sensitivity functions of parametric model of the process and game control are described. The structure of the game ship control system in collision situations and the mathematical model of game control process in the form of state equations are given. Characteristics of sensitivity functions of the model and game ship control process on the base of computer simulation in Matlab/Simulink software have been presented. At the end are given proposals regarding the use of sensitivity analysis to practical synthesis of computer-aided system navigator in potential collision situations.
Źródło:
Polish Maritime Research; 2015, 4; 27-33
1233-2585
Pojawia się w:
Polish Maritime Research
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Game Strategies of Ship in the Collision Situations
Autorzy:
Lisowski, J.
Powiązania:
https://bibliotekanauki.pl/articles/117558.pdf
Data publikacji:
2014
Wydawca:
Uniwersytet Morski w Gdyni. Wydział Nawigacyjny
Tematy:
game theory
Game Ship Control (GSC)
Collision Situation
MATLAB
Safe Ship Trajectory
Simulation Research
Neural Ship’s Domain
Algorithm
Opis:
The paper introduced the basic model of process of safe ship control in a collision situation using a game model with j objects, which includes non-linear state equations and non-linear, time varying constraints of the state variables as well as the quality game control index in the forms of the game integral payment and the final payment. Approximated model of the process control as the model of multi-step matrix game in the form of dual linear programming problem has been adopted here. The Game Ship Control GSC computer program has been designed in the Matlab/Simulink software in order to determine the own ship’s safe trajectory. These considerations have been illustrated with examples of a computer simulation using an GSC program for determining the safe ship's trajectory in real navigational situation. Simulation research were passed for five sets of strategies of the own ship and met ships.
Źródło:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation; 2014, 8, 1; 69-77
2083-6473
2083-6481
Pojawia się w:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
The Safe Control Sensitivity Functions in Matrix Game of Ships
Autorzy:
Lisowski, J.
Powiązania:
https://bibliotekanauki.pl/articles/116375.pdf
Data publikacji:
2018
Wydawca:
Uniwersytet Morski w Gdyni. Wydział Nawigacyjny
Tematy:
matrix game
matrix game of ships
sensitivity
safe control
sensitivity functions
safe control sensitivity functions
ship control algorithm
Safety at Sea
Opis:
The paper describes the use of matrix game theory for the synthesis of safe control of a ship in collision situations. An analysis of the sensitivity of the ship control algorithm to the inaccuracy of process state information and changes in its parameters was presented. Sensitivity characteristics were compared on the example of the navigational situation in the Kattegat Strait for good and restricted visibility at sea.
Źródło:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation; 2018, 12, 3; 527-532
2083-6473
2083-6481
Pojawia się w:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Indirect control and power
Autorzy:
Bertini, C.
Mercik, J.
Stach, I.
Powiązania:
https://bibliotekanauki.pl/articles/406544.pdf
Data publikacji:
2016
Wydawca:
Politechnika Wrocławska. Oficyna Wydawnicza Politechniki Wrocławskiej
Tematy:
game theory
indirect control
corporations
power indices
Opis:
To determine who has the power within a stock corporate company can be a quite complex prob-lem, especially when control is achieved through alliances between shareholders. This problem arises especially in cases of indirect control of corporations, that is, in situations involving shareholders and companies with cross-shareholdings. The first to solve the problem of measuring power in the case of indirect share control were Gianfranco Gambarelli and Guillermo Owen in [10]. In the following years, numerous other models were introduced. In this paper, we critically examine the models of: Gambarelli and Owen, Denti and Prati, Crama and Leruth, Karos and Peters, as well as Mercik and Lobos, taking into account two well-known, illustrative examples, one with an acyclic corporate structure and the other with a cyclic structure.
Źródło:
Operations Research and Decisions; 2016, 26, 2; 7-30
2081-8858
2391-6060
Pojawia się w:
Operations Research and Decisions
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Comparison of dynamic games in application to safe ship control
Autorzy:
Lisowski, J.
Powiązania:
https://bibliotekanauki.pl/articles/259470.pdf
Data publikacji:
2014
Wydawca:
Politechnika Gdańska. Wydział Inżynierii Mechanicznej i Okrętownictwa
Tematy:
marine transport
safety at sea
safe ship control
optimum control
dynamic games positional game
matrix game
computer simulation
Opis:
The paper introduces methods of dynamic games for automation of ship control in the collision situation, the game control processes in marine navigation and the fundamental mathematical model of the game ship control. First, state equations, control and state constraints and then control goal function in the form of payments : the integral payment and the final one, have been defined. Multi-stage positional , and multi-step matrix, non-cooperative and cooperative, game and optimum control algorithms for a collision situation, have been presented. The considerations have been illustrated with an exemplary computer simulation of algorithms to determine a safe own ship’s trajectory in the process of passing the ships encountered in Kattegat Strait.
Źródło:
Polish Maritime Research; 2014, 3; 3-12
1233-2585
Pojawia się w:
Polish Maritime Research
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Optimal and game control algorithms of a ship in collision situations at sea
Autorzy:
Lisowski, J
Powiązania:
https://bibliotekanauki.pl/articles/205923.pdf
Data publikacji:
2013
Wydawca:
Polska Akademia Nauk. Instytut Badań Systemowych PAN
Tematy:
marine navigation
safety at sea
safe ship control
optimal control
game theory
Opis:
This paper presents an application of selected methods of optimal and game control theory to determine own ship safe trajectory when passing other ships encountered in good and in restricted visibility at sea. Five algorithms for determining safe trajectory of the own ship in a collision risk situation: non-cooperative positional game, non-cooperative matrix game, cooperative positional game, dynamic optimization, and kinematic optimization are compared. The analysis is illustrated with examples of computer simulations of the algorithms to determine safe and optimal own ship trajectories in the real navigational situations at sea.
Źródło:
Control and Cybernetics; 2013, 42, 4; 773-792
0324-8569
Pojawia się w:
Control and Cybernetics
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
On the Design of the TCP/AQM Traffic Flow Control Mechanisms
Autorzy:
Karpowicz, M. P.
Powiązania:
https://bibliotekanauki.pl/articles/307606.pdf
Data publikacji:
2012
Wydawca:
Instytut Łączności - Państwowy Instytut Badawczy
Tematy:
game theory
network security
TCP/AQM
traffic flow control
Opis:
Several aspects of the TCP/AQM system design are discussed that may affect performance of the network. Namely, due to decentralized structure of the network traffic flow control system in which traffic rate control tasks are delegated to autonomous agents, it may be possible for the agents to profitably re-engineer the TCP congestion control algorithm at the cost of the overall performance of the network. In this paper it is shown how the commonly applied TCP/AQM design procedures may give rise to mechanisms that are prone to attacks discreetly moving the network traffic flow away from the desired operating point. Furthermore, a short discussion is presented concerning the countermeasures that can be taken to reduce these effects.
Źródło:
Journal of Telecommunications and Information Technology; 2012, 4; 31-37
1509-4553
1899-8852
Pojawia się w:
Journal of Telecommunications and Information Technology
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Multi-criteria optimisation of multi-stage positional game of vessels
Autorzy:
Lisowski, Józef
Powiązania:
https://bibliotekanauki.pl/articles/259750.pdf
Data publikacji:
2020
Wydawca:
Politechnika Gdańska. Wydział Inżynierii Mechanicznej i Okrętownictwa
Tematy:
maritime transport
optimisation
game theory
ship control
computer simulation
Opis:
The paper presents a mathematical model of a positional game of the safe control of a vessel in collision situations at sea, containing a description of control, state variables and state constraints as well as sets of acceptable ship strategies, as a multi-criteria optimisation task. The three possible tasks of multi-criteria optimisation were formulated in the form of non-cooperative and cooperative multi-stage positional games as well as optimal non-game controls. The multicriteria control algorithms corresponding to these tasks were subjected to computer simulation in Matlab/Simulink software based on the example of the real navigational situation of the passing of one’s own vessel with eighteen objects encountered in the North Sea.
Źródło:
Polish Maritime Research; 2020, 1; 46-52
1233-2585
Pojawia się w:
Polish Maritime Research
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
An egg mobile device as a game controller
Autorzy:
Dawid, Aleksander
Buchwald, Paweł
Powiązania:
https://bibliotekanauki.pl/articles/1987060.pdf
Data publikacji:
2021-12-30
Wydawca:
Politechnika Gdańska
Tematy:
EEG
EEG signal disturbance
signal processing
amplitude driven control
game controller
Opis:
In this work the real-time control of computer games was explored by a single electrode mobile electroencephalography (EEG) device with a Bluetooth interface. The amplitude variation in the two frequency bands of 4-12 Hz and 60-200 Hz was selected as the real-time control parameter. The frequency-domain of a raw EEG signal was calculated using the discrete Fourier transform. The time-dependent signal samples equal to 512, 1024, and 2048 time points in size were used in our research. The well-known classic Pong game was used to try out our controller. The developed software handles communication with the device and real-time game rendering. The .NET Framework with the C# programming language was used as a develop-ment tool. 50 game play trials were made for each controller setup. The obtained results are promising for the possible use of the device in real-time communication with computer devices for people with hand disabilities.
Źródło:
TASK Quarterly. Scientific Bulletin of Academic Computer Centre in Gdansk; 2021, 25, 4; 397-407
1428-6394
Pojawia się w:
TASK Quarterly. Scientific Bulletin of Academic Computer Centre in Gdansk
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Computational intelligence in marine control engineering education
Autorzy:
Lisowski, Józef
Powiązania:
https://bibliotekanauki.pl/articles/1551899.pdf
Data publikacji:
2021
Wydawca:
Politechnika Gdańska. Wydział Inżynierii Mechanicznej i Okrętownictwa
Tematy:
ship control
marine engineering curriculum
computational intelligence
game theory
computer simulation
Opis:
This paper presents a new approach to the existing training of marine control engineering professionals using artificial intelligence. We use optimisation strategies, neural networks and game theory to support optimal, safe ship control by applying the latest scientific achievements to the current process of educating students as future marine officers. Recent advancements in shipbuilding, equipment for robotised ships, the high quality of shipboard game plans, the cost of overhauling, dependability, the fixing of the shipboard equipment and the requesting of the safe shipping and environmental protection, requires constant information on recent equipment and programming for computational intelligence by marine officers. We carry out an analysis to determine which methods of artificial intelligence can allow us to eliminate human subjectivity and uncertainty from real navigational situations involving manoeuvring decisions made by marine officers. Trainees learn by using computer simulation methods to calculate the optimal safe traverse of the ship in the event of a possible collision with other ships, which are mapped using neural networks that take into consideration the subjectivity of the navigator. The game-optimal safe trajectory for the ship also considers the uncertainty in the navigational situation, which is measured in terms of the risk of collision. The use of artificial intelligence methods in the final stage of training on ship automation can improve the practical education of marine officers and allow for safer and more effective ship operation.
Źródło:
Polish Maritime Research; 2021, 1; 163-172
1233-2585
Pojawia się w:
Polish Maritime Research
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Multi-criteria multi-stage game optimization
Wielokryterialna optymalizacja gry wieloetapowej
Autorzy:
Lisowski, Józef
Powiązania:
https://bibliotekanauki.pl/articles/2176247.pdf
Data publikacji:
2022
Wydawca:
Uniwersytet Technologiczno-Humanistyczny im. Kazimierza Pułaskiego w Radomiu
Tematy:
optimization
control engineering
game theory
computer simulation
optymalizacja
automatyka
teoria gier
symulacja komputerowa
Opis:
The article presents a mathematical model of a multi-stage game of the process of safe control of a transport object in possible collision situations with other encountered objects, containing a description of state variables, state and control constraints, and sets of permissible object strategies. Multi-criteria optimization tasks were formulated in the form of positional and matrix games under the conditions of playing non-cooperative and cooperative control as well as non-game optimal control. The multi-criteria control algorithms corresponding to these tasks were computer simulated in Matlab / Simulink on the example of a real situation.
W artykule przedstawiono model matematyczny wieloetapowej gry procesu bezpiecznego sterowania obiektem transportowym w możliwych sytuacjach kolizyjnych z innymi spotkanymi obiektami, zawierający opis zmiennych stanu, ograniczeń stanu i sterowania oraz zbiory dopuszczalnych strategii obiektów. Sformułowano wielokryterialne zadania optymalizacyjne w postaci gry pozycyjnej i macierzowej, w warunkach rozgrywającego sterowania niekooperacyjnego i kooperacyjnego oraz nierozgrywającego sterowania optymalnego. Algorytmy sterowania wielokryterialnego odpowiadające tym zadaniom poddano symulacji komputerowej w programie Matlab/Simulink na przykładzie rzeczywistej sytuacji.
Źródło:
Journal of Automation, Electronics and Electrical Engineering; 2022, 4, 1; 37--42
2658-2058
2719-2954
Pojawia się w:
Journal of Automation, Electronics and Electrical Engineering
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Evolutionary stability of discriminating social norms
Autorzy:
Abramczuk, Katarzyna
Powiązania:
https://bibliotekanauki.pl/articles/1198700.pdf
Data publikacji:
2016
Wydawca:
Akademia Leona Koźmińskiego w Warszawie
Tematy:
game theory
third-party sanctions
social norms
social control
discrimination
privilege assignment
social inequalities
Opis:
The paper presents an evolutionary model illustrating the dynamics that give rise to discriminatory social norms i.e. such rules of behaviour that fulfil two conditions: (1) they treat differently actors having the same abilities and technical options, but differing in some arbitrary sense (2) they are supported by socially enforced sanctions. In the presented model both discrimination and social norms are necessary to solve a coordination problem that arises when the situation requires different actors to perform different tasks. The properties of behavioural rules relying on discrimination and leading to various degrees of inequality are analysed. It is demonstrated that in general norms ensuring equal payoffs are easier to stabilize, but unfair norms can also be stable.
Źródło:
Decyzje; 2016, 26; 27-57
1733-0092
2391-761X
Pojawia się w:
Decyzje
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Experimental verification of H∞ control with examples of the movement of a wheeled robot
Autorzy:
Hendzel, Zenon
Penar, Paweł
Powiązania:
https://bibliotekanauki.pl/articles/2086871.pdf
Data publikacji:
2021
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
differential game
H∞ control
wheeled mobile robot
gry różniczkowe
sterowanie H∞
kołowy robot mobilny
Opis:
The paper presents the results of experimental verification on using a zero-sum differential game and H∞ control in the problems of tracking and stabilizing motion of a wheeled mobile robot (WMR). It is a new approach to the synthesis of input-output systems based on the theory of dissipative systems in the sense of the possibility of their practical application. This paper expands upon the problem of optimal control of a nonlinear, nonholonomic wheeled mobile robot by including the reduced impact of changing operating condtions and possible disturbances of the robot’s complex motion. The proposed approach is based on the H∞ control theory and the control is generated by the neural approximation solution to the Hamilton-Jacobi-Isaacs equation. Our verification experiments confirm that the H∞ condition is met for reduced impact of disturbances in the task of tracking and stabilizing the robot motion in the form of changing operating conditions and other disturbances, which made it possible to achieve high accuracy of motion.
Źródło:
Bulletin of the Polish Academy of Sciences. Technical Sciences; 2021, 69, 6; e139390, 1--12
0239-7528
Pojawia się w:
Bulletin of the Polish Academy of Sciences. Technical Sciences
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Online learning algorithm for zero-sum games with integral reinforcement learning
Autorzy:
Vamvoudakis, K. G.
Vrabie, D.
Lewis, F. L.
Powiązania:
https://bibliotekanauki.pl/articles/91780.pdf
Data publikacji:
2011
Wydawca:
Społeczna Akademia Nauk w Łodzi. Polskie Towarzystwo Sieci Neuronowych
Tematy:
learning
online algorithm
zero-sum game
game
infinite horizon
Hamilton-Jacobi-Isaacs equation
approximation network
optimal value function
adaptive control tuning algorithm
Nash solution
Opis:
In this paper we introduce an online algorithm that uses integral reinforcement knowledge for learning the continuous-time zero sum game solution for nonlinear systems with infinite horizon costs and partial knowledge of the system dynamics. This algorithm is a data based approach to the solution of the Hamilton-Jacobi-Isaacs equation and it does not require explicit knowledge on the system’s drift dynamics. A novel adaptive control algorithm is given that is based on policy iteration and implemented using an actor/ disturbance/critic structure having three adaptive approximator structures. All three approximation networks are adapted simultaneously. A persistence of excitation condition is required to guarantee convergence of the critic to the actual optimal value function. Novel adaptive control tuning algorithms are given for critic, disturbance and actor networks. The convergence to the Nash solution of the game is proven, and stability of the system is also guaranteed. Simulation examples support the theoretical result.
Źródło:
Journal of Artificial Intelligence and Soft Computing Research; 2011, 1, 4; 315-332
2083-2567
2449-6499
Pojawia się w:
Journal of Artificial Intelligence and Soft Computing Research
Dostawca treści:
Biblioteka Nauki
Artykuł

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