- Tytuł:
- Avatars Going Mainstream: Typology of Tropes in Avatar-Based Storytelling Practices
- Autorzy:
- Tymińska, Marta
- Powiązania:
- https://bibliotekanauki.pl/articles/682897.pdf
- Data publikacji:
- 2016
- Wydawca:
- Uniwersytet Łódzki. Wydawnictwo Uniwersytetu Łódzkiego
- Tematy:
-
avatars
narrative
storytelling
movies
tv series
light novels - Opis:
- Due to the growing popularity of video games, gaming itself has become a shared experience among media audiences worldwide. The phenomenon of avatar-based games has led to the emergence of new storytelling practices. The paper proposes a typology of tropes in these avatar-based narratives focusing on non-game case studies. Suggested tropes are also confronted with the latest research on avatars in the area of game studies and current knowledge of the issues concerning the player-avatar relationship. Some of the most popular misconceptions regarding the gameplay experience and its representation in non-game media are exposed as a result of this analysis. The research confirms that popular culture perceives gaming experience as closely related to the player identity, as the latter inspires new genres of non-game narratives.
- Źródło:
-
Replay. The Polish Journal of Game Studies; 2016, 3, 1; 101-117
2391-8551
2449-8394 - Pojawia się w:
- Replay. The Polish Journal of Game Studies
- Dostawca treści:
- Biblioteka Nauki