Informacja

Drogi użytkowniku, aplikacja do prawidłowego działania wymaga obsługi JavaScript. Proszę włącz obsługę JavaScript w Twojej przeglądarce.

Wyszukujesz frazę "Martin, Ricardo" wg kryterium: Autor


Wyświetlanie 1-2 z 2
Tytuł:
Localization of sound sources in binaural reproduction of first and third order ambisonics
Autorzy:
Sagasti, Amaia
Pietrzak, Agnieszka Paula
Martin, Ricardo
Eguinoa, Rubén
Powiązania:
https://bibliotekanauki.pl/articles/2202425.pdf
Data publikacji:
2022
Wydawca:
Politechnika Poznańska. Instytut Mechaniki Stosowanej
Tematy:
ambisonics
localization
spatial audio
listening tests
ambisonia
lokalizacja
dźwięk przestrzenny
testy słuchania
Opis:
The use of higher-order ambisonics in spatial sound recordings makes it possible to increase the accuracy of recording information about the direction from which the sound comes to the listener. However, with binaural ambisonic sound reproduction, the listener's ability to locate the sound source accurately may be limited. This paper presents a comparison of the listener's ability to locate a sound source during binaural listening to recordings made with first and third order ambisonic microphones. The analysis was carried out for two types of signal: pink noise and ringing sound. The analysis of localization errors depending on the ambisonics order, azimuth and elevation angles as well as the type of signal is presented. The obtained data indicate that in binaural reproduction of the ambisonic sound the localization errors in the azimuth plane were smaller for the third order ambisonics, compared to the first order. In the elevation plane both for first and third order the errors were significant.
Źródło:
Vibrations in Physical Systems; 2022, 33, 2; art. no. 2022214
0860-6897
Pojawia się w:
Vibrations in Physical Systems
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Improving english vocabulary learning through Kahoot!: a quasi-experimental high school experience
Autorzy:
Flores Quiroz, Martín
Gutiérrez, Ricardo
Rocha, Franco
Paz Valenzuela, María
Vilches, Cynthia
Powiązania:
https://bibliotekanauki.pl/articles/2085231.pdf
Data publikacji:
2021
Wydawca:
Uniwersytet Marii Curie-Skłodowskiej w Lublinie. IATEFL Poland Computer Special Interest Group
Tematy:
English vocabulary
Kahoot!
ICT
Game-based learning
Opis:
This research investigates the effects of the use of Kahoot! to improve English vocabulary learning in an EFL context using a quasi-experimental post-test design. An experimental and a control group from two 9th grade classes participated in the study. A pre- and post-test were applied to both groups and the scores of both groups were compared to determine whether there was any variation. The interventions in each group consisted of two lessons a week for four weeks. In particular, the results of the experimental treatment indicated an improvement regarding English vocabulary knowledge using the Kahoot! app, with a significant variation and a medium effect size. In general, this suggests the necessity of implementing new strategies with the available ICTs at hand to enhance the learning of English in Chilean classrooms.
Źródło:
Teaching English with Technology; 2021, 21, 2; 3-13
1642-1027
Pojawia się w:
Teaching English with Technology
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-2 z 2

    Ta witryna wykorzystuje pliki cookies do przechowywania informacji na Twoim komputerze. Pliki cookies stosujemy w celu świadczenia usług na najwyższym poziomie, w tym w sposób dostosowany do indywidualnych potrzeb. Korzystanie z witryny bez zmiany ustawień dotyczących cookies oznacza, że będą one zamieszczane w Twoim komputerze. W każdym momencie możesz dokonać zmiany ustawień dotyczących cookies