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Wyszukujesz frazę "Krupa, Marian" wg kryterium: Autor


Wyświetlanie 1-4 z 4
Tytuł:
Zarządzanie w cywilizacji informatycznej. Zarys problematyki
Management in the Information Civilization. Outline Issues
Autorzy:
Krupa, Marian
Powiązania:
https://bibliotekanauki.pl/articles/468989.pdf
Data publikacji:
2007
Wydawca:
Polska Akademia Nauk. Instytut Filozofii i Socjologii PAN
Tematy:
Integrated Management Information Systems (IMIS)
Project Management
Digitial Economy
Information Technology
ERP Systems
ERP implementations
ERP methodology
implementation barriers
archaic management
Opis:
The contemporary management cannot exist without IT support. In fact, every organization depends on integrated software business solutions. What does it mean for managers and scientists at the beginning of XXI century? How to implement the state-of-the-art computer technology and maintain good „old fashion” management styles and principles? How to deal with so called „archaic” management model in theory and practice today? In this paper the author presents different points of view, and different perspectives in delivering sound answers. He differentiates method and technique in IT implementation process and points out key problems and barriers in delivering ERP software solutions.
Źródło:
Prakseologia; 2007, 147; 147-162
0079-4872
Pojawia się w:
Prakseologia
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Gry aksjologiczne a zarządzanie projektem informatycznym
Axiological Games and Information Technology Project Management
Autorzy:
Krupa, Marian
Powiązania:
https://bibliotekanauki.pl/articles/964291.pdf
Data publikacji:
2010-05-15
Wydawca:
Uniwersytet Łódzki. Wydawnictwo Uniwersytetu Łódzkiego
Tematy:
axiological games
project management
Opis:
Every professionally managed project is performed accordingly to precise defined principles, methods and a plan. As well, IT projects, which are major business ventures globally these days, are governed with similar approach. Defining objectives and project framework, selecting resources, drafting schedules are a fundamental skills, which can be taught at every basic business course. It seems to be that it is enough to acquire appropriate knowledge in area of project management to be successful IT manager in spite of the size and the type of the venture. Still, only 16% ERP projects are successful, 84% projects do not meet deadlines and business goals and 78% projects overrun budgets. By paradox, to solve above presented business, economic problem it is necessary to address it by developing axiological research. It is based on the principle that empathy is the third perspective that is build in to the well know Game Theory model which consists of two perspectives: trust and loyalty (Deutsch). In this case, in the process of selecting an appropriate type of the game, between a customer and a vendor, we have to base on a better understanding of needs and axiological profiles on both sites. In other words, if the business goal of the partner is better defined and understood and if it is assumed that the success of one site depends on the other, the final effect, by definition, is almost guaranteed. To achieved that, it is a must for every IT manager to work on developing, the so called business empathy instead of just useless promoting the assertive business philosophy.
Źródło:
Annales. Etyka w Życiu Gospodarczym; 2010, 13, 2
1899-2226
2353-4869
Pojawia się w:
Annales. Etyka w Życiu Gospodarczym
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-4 z 4

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