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Wyszukujesz frazę "Jacob, Joshua" wg kryterium: Autor


Wyświetlanie 1-2 z 2
Tytuł:
As the Digital Teocalli Burns: Mesoamerica as Gamified Space and the Displacement of Sacred Pixels
Autorzy:
Fitzgerald, Joshua Jacob
Powiązania:
https://bibliotekanauki.pl/articles/27177597.pdf
Data publikacji:
2023
Wydawca:
Wydawnictwo Uniwersytetu Śląskiego
Tematy:
place attachment
iconoclasm
Spanish conquest history
Aztec architecture
settler colonialism
videogames
digital games
Age of Empires (game)
New World (game)
spiritual conquest
Opis:
Intricately concocted temples—seemingly historically accurate down to the pixel—flash across the gamer’s screen, as the player-conquistador re-creates the downfall of the so-called “Aztec Empire,” circa 1521, a keyboard at hand instead of a cutlass. Playing the Spanish Conquest has never been easier or more exciting for the victor. Today’s recreational sundering of Indigenous-American sacred spaces and cultural monuments repeats disturbing patterns in colonialism and cultural imperialism from the Early Modern past (Carpenter 2021; Ford 2016; Mukherjee 2017). What are the lessons gamers learn by reducing digitized Mesoamerican temples, such as the grand teocalli of Tenochtitlan, to rubble? This article explores sacred landscapes, archaeology, and art relating to acts of conquest and sixteenth-century Spanish invasion of Mesoamerica. This study of Mesoamerican sacred environments supports my interpretation that careless approaches to early-modern contexts and virtual geographies created by game designers reduce the presence of Mesoamerican place-identity. I highlight empire-building games based on historical events and situate gaming experiences, old and new, as interventions in sacred architecture. The study draws in ethnospatial considerations of settings and ornamentation to furthering the recent Game Studies critiques on cartographies, narratologies, and play mechanics, here focusing on the geo-spiritual components of playing out aspects of Mesoamerica’s encounters with Spanish military and cultural conflict (Lammes et al. 2018). I reveal the importance of place attachment, ethnohistory, and archaeology in making more meaningful experiences and argue that current art history-adjacent gaming agendas create fun and profit at the expense of iconic structures of Mexico’s heritage, such as the Postclassic single- and double-topped teocalli (temple-pyramids). The final thoughts call for increased interventions from scholars upon developer-player negative feedback loops that repurpose inaccurate mythos from historiography of the “Spiritual Conquest” paradigm.
Źródło:
Review of International American Studies; 2023, 16, 1; 259-306
1991-2773
Pojawia się w:
Review of International American Studies
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
An Efficient Controller Placement Algorithm using Clustering in Software Defined Networks
Autorzy:
Jacob, Joshua
Shinde, Sumedha
Narayan, D. G.
Powiązania:
https://bibliotekanauki.pl/articles/27312951.pdf
Data publikacji:
2023
Wydawca:
Instytut Łączności - Państwowy Instytut Badawczy
Tematy:
clustering
controller placement
PAM
K-means++
silhouette score
SDN
Opis:
Software defined networking (SDN) is an emerging network paradigm that separates the control plane from data plane and ensures programmable network management. In SDN, the control plane is responsible for decision-making, while packet forwarding is handled by the data plane based on flow entries defined by the control plane. The placement of controllers is an important research issue that significantly impacts the performance of SDN. In this work, we utilize clustering techniques to group networks into multiple clusters and propose an algorithm for optimal controller placement within each cluster. The evaluation involves the use of the Mininet emulator with POX as the SDN controller. By employing the silhouette score, we determine the optimal number of controllers for various topologies. Additionally, to enhance network performance, we employ the meeting point algorithm to calculate the best location for placing the controller within each cluster. The proposed approach is compared with existing works in terms of throughput, delay, and jitter using six topologies from the Internet Zoo dataset.
Źródło:
Journal of Telecommunications and Information Technology; 2023, 4; 9--17
1509-4553
1899-8852
Pojawia się w:
Journal of Telecommunications and Information Technology
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-2 z 2

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