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Wyszukujesz frazę "Kolitsky, Michael" wg kryterium: Autor


Wyświetlanie 1-4 z 4
Tytuł:
Making Art with 3D Laser Cutting. Audio-enriched Tactile Poetry
Autorzy:
Kolitsky, Michael
Powiązania:
https://bibliotekanauki.pl/articles/426119.pdf
Data publikacji:
2019
Wydawca:
Szkoła Główna Handlowa w Warszawie
Tematy:
3D laser cut
poetry as art
acrylic sheets
accessibility
Opis:
Poetry written for display in 3D digital space presents challenges for blind or visually impaired readers. One approach to making 3D poetry more accessible is to design real-world 3D models of the poetry lines so they can be touched and made audio responsive. The unpredicted effect of making talking tactile poetry models is that they now can be viewed as works of mixed medium art. Some of them have even been accepted into juried tactile art shows, which are becoming more common in national and international art centers, museums, and art galleries. This report explains how 3D laser cutting technology is used to make audio-responsive 3D poetry mixed medium art pieces highlighted by a “Best in Show” award at a national art show in October 2019 for a piece titled “Ferris Haiku”. It is of interest to note that making 3D poetry accessible can also lead to a tactile mixed medium art piece.
Źródło:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie; 2019, 3 (80); 73-78
1731-6758
1731-7428
Pojawia się w:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Reshaping teaching and learning with 3D printing technologies
Autorzy:
Kolitsky, Michael A.
Powiązania:
https://bibliotekanauki.pl/articles/425889.pdf
Data publikacji:
2014
Wydawca:
Szkoła Główna Handlowa w Warszawie
Tematy:
3D printing techonology
3D scanners
3D printing technologies in eduaction
Opis:
The NMC (New Media Consortium) Horizon Report in 2014 listed 3D printing as a technology that is two to three years from widespread adoption. In this report, 3D printing was also classified as a disruptive technology especially for the manufacturing sector. A review of the current literature ranging from journal publications to news reports of how 3D printing technologies are changing the way teachers teach and students learn is the focus of this report. 3D printing technologies include 3D printers, 3D scanners and the recently introduced 3Doodler pen. The widespread rise in popularity of 3D printing technologies is directly correlated with their availability at a lower cost in the consumer market. 3D printing technologies are causing educators to refocus attention from the digital or virtual environment to the real world, where 3D printed objects can be touched and felt. The stl (stereolithography) file is the common file type used for 3D printing and although CAD (computer-aided design) software is the ideal software for making stl files, there are other software choices for producing CAD-free stl files like PhotoToMesh and 123D Catch. How 3D printing technologies are currently being used across the curriculum by teachers as well as students demonstrates the increasing interest in and success with its usage in the learning environment. The growing interest in making and using 3D printed tactile learning objects by the blind or visually impaired points to a future where image-intensive courses and textbooks will have available 3D prints when touch is the primary method for learning. 3D printing and related technologies appear poised to become even more significant as it becomes clearer from the work of early adopters how best these technologies can be employed for teaching and learning.
Źródło:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie; 2014, 4 (56); 84-94
1731-6758
1731-7428
Pojawia się w:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
3D printing makes virtual world more real for blind learners
Autorzy:
Kolitsky, Michael A.
Powiązania:
https://bibliotekanauki.pl/articles/426107.pdf
Data publikacji:
2016
Wydawca:
Szkoła Główna Handlowa w Warszawie
Tematy:
3D printing
virtual world
blind learners
Opis:
Transition of the real world into the virtual world has been ongoing in online and on-ground classrooms and labs for many years. But the more the world goes virtual, the more difficult it becomes for those who are blind or visually impaired to participate fully in the learning process. The main thrust of this report is to explore how 3D printing and the use of conductive filament can begin to reverse that process by making 3D printed talking tactile learning objects that can generate audio when touched after being placed on the surface of an iPad or other tablet computer. Examples of talking tactile learning objects from STEAM (Science, Technology, Engineering, Arts and Math) disciplines will be presented with a focus on how the design of 3D printed STEAM learning objects can lead to a common learning object template model. The template can be designed to serve as a learning tool not only for a blind or visually impaired student but also can work as well for a sighted student or a teacher, aide or parent demonstrating how universal design principles can drive the learning object production process.
Źródło:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie; 2016, 1 (63); 65-70
1731-6758
1731-7428
Pojawia się w:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Retrieval practice enhances online learning in academic courses
Autorzy:
Kolitsky, Michael A.
Powiązania:
https://bibliotekanauki.pl/articles/426117.pdf
Data publikacji:
2020
Wydawca:
Szkoła Główna Handlowa w Warszawie
Tematy:
retrieval practice
online courses
small quizzes
higher grades
drop rate
Opis:
Retrieval practice is described as a pedagogy that includes ways that students have a chance to recall information during their study process. With the introduction of online learning and course management systems which permit secure testing online, a way is provided to generate many sets of small quizzes from large question pools which can serve as an efficient digital method for practicing recall of the information to be learned. Course management systems also provide a way to capture and store the results of the small quizzes used for retrieval practice. This study looks at data captured by taking numerous small quizzes as the retrieval learning process and compares the captured data sets to the grade distribution in the major exams for which the small quizzes are being used as a way to learn the material being tested. The overall results demonstrate that the use of retrieval practice does enhance student learning and also was found to lower the drop rate for the micro and macro anatomy courses studied.
Źródło:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie; 2020, 84, 2; 47-53
1731-6758
1731-7428
Pojawia się w:
e-mentor. Czasopismo naukowe Szkoły Głównej Handlowej w Warszawie
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-4 z 4

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