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Wyświetlanie 1-10 z 10
Tytuł:
Learning Styles and Graphical User Interface: Is there any Preference?
Autorzy:
Dedić, Velimir
Marković, Suzana
Kuleto, Valentin
Powiązania:
https://bibliotekanauki.pl/articles/48516997.pdf
Data publikacji:
2012-06-30
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
learning style
graphical user interface
e-learning
Opis:
User interface becomes the major channel to convey information in e-learning context: a well-designed and friendly interface is thus the key element in helping users to get the best results quickly. This paper investigates the importance of a certain choice offered: if several graphical user interface designs are offered to distance learning students of known learning styles, should we find any preferences? To find that, a procedure for determining association between learning styles and GUI was devised. A total of 51 participants were tested to find out if there was any correlation between students’ learning styles and their GUI preferences. We have found that the fact of having any preference towards a GUI is associated with AC score of Kolb’s model.
Źródło:
The New Educational Review; 2012, 28; 73-83
1732-6729
Pojawia się w:
The New Educational Review
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Low-cost Monitoring System of a Sitting Posture
Autorzy:
Sieniawski, M.
Dimitrova-Grekov, T.
Klimowicz, A.
Powiązania:
https://bibliotekanauki.pl/articles/114379.pdf
Data publikacji:
2018
Wydawca:
Stowarzyszenie Inżynierów i Techników Mechaników Polskich
Tematy:
sitting position monitoring
RaspberryPi
graphical user interface
database
Opis:
The article presents a description of sitting posture monitoring system, built on Raspberry_Pi_3b, Tact Switch buttons, a prototype board and a rubber mat. RaspberryPi connected to the sensors communicated with a personal computer. This allows on the one hand to immediately inform the seated about the appearance of no symmetry of the position on the chair and managing the time of sitting and breaks on the other. The proposed system ensures identification of the degree of incorrect seating during work and gives the opportunity to improve the user's posture, which affects many topics related to health and work efficiency. System possesses a graphical user interface. During system operation, monitoring data is collected and can be used for further research towards an optimal impact on the user to get rid of the faulty sitting habits.
Źródło:
Measurement Automation Monitoring; 2018, 64, 1; 11-13
2450-2855
Pojawia się w:
Measurement Automation Monitoring
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Material windows and working stations. The discourse networks behind skeuomorphic interface in Pathfinder: Kingmaker
Autorzy:
Żmuda, Michał Dawid
Powiązania:
https://bibliotekanauki.pl/articles/1955343.pdf
Data publikacji:
2021-06-15
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
discourse networks
intermediality
graphical user interface
media archeology
digital games
Opis:
The article probes the intermedial structure of the skeuomorphic interface in Pathfinder: Kingmaker. The author indicates that intermedia research in game studies is often diachronically limited, focusing on material and semiotic interactions between “old” and “new” media. He proposes to open the field onto historically aware discoursive analysis and bases his method on Friedrich Kittler’s notion of “discourse networks”. This allows him to inspect the game in relation to technologically-founded networks that embody or bring into life specific modes of though and experience. During his analysis, he discovers that the interface design is involved with navigation devices in Late Medieval and Early Renaissance periods, Alberti’s windows as objects through with narrative spaces become visible, isometric modes of objective thinking, industrial and cybernetic notions of control, and the Xerox invention of the computer as a working environment.
Źródło:
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication; 2021, 29, 38; 73-94
1731-450X
Pojawia się w:
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
An Interactive Graphical User Interface Module for Soldier Health and Position Tracking System
Autorzy:
Swedan, Wesam F.
Al Issa, Huthifa A.
Aloqoul, Ayat
Alkofahi, Hadeel
Obeidat, Rahaf
Powiązania:
https://bibliotekanauki.pl/articles/2124771.pdf
Data publikacji:
2022
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
graphical user interface
global positioning system
global system for mobile
bioinformatics
tracking system
Opis:
Soldiers are the backbone of any armed force. They usually lose their lives due to the lack of medical assistance in emergency situations. Furthermore, army bases face problems due to the inability to track soldiers’ locations in the field. Hence, this paper proposes an interactive graphical user interface module (IGUIM) for soldiers’ bioinformatics acquisition and emergency reaction during combat, a global positioning system (GPS) is used to track soldiers’ locations through a device carried by the soldier. Soldiers’ bioinformatics are gathered using health monitoring biosensors, bidirectional communication between the soldiers and the army base is established via a global system for mobile (GSM). The proposed interactive module aims to enumerate the soldiers on the battlefield within a database that easily facilitates health monitoring, position tracking and bidirectional communication with each soldier through their identification number. The proposed IGUIM will increase the rate of soldiers’ survival in emergencies, which contributes to preserving the human resources of the army during combat.
Źródło:
International Journal of Electronics and Telecommunications; 2022, 68, 3; 571-571
2300-1933
Pojawia się w:
International Journal of Electronics and Telecommunications
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
A FCG Model and the Graphical User Interface Under Matlab for Predicting Fatigue Life: Parametric Studies
Autorzy:
Kebir, Tayeb
Correia, José A.F.O.
Benguediab, Mohamed
Imad, Abdellatif
Powiązania:
https://bibliotekanauki.pl/articles/2105193.pdf
Data publikacji:
2021
Wydawca:
Sieć Badawcza Łukasiewicz - Instytut Lotnictwa
Tematy:
fatigue life prediction
Graphical User Interface
fatigue crack growth
cyclic hardening
Paris
Walker
Forman
Opis:
The focus of this research work was predicting the fatigue life of mechanical components used for industrial and transport systems. To understand how the phenomenon of fatigue occurs in a material, the fatigue crack growth is studied. The purpose of this work was to create a graphical user interface (GUI) under Matlab to allow researchers to conduct the parametric studies of fatigue crack propagation to predict fatigue life. In this work, three models for fatigue crack propagation were used: those of Paris, Walker and Forman in order to study the three parameters: the Paris exponent m, load ratio R and hardness KIC, respectively. In addition, a novel model FCG was developed to study the influence of the hardening parameters (K′, n′) on fatigue crack propagation. The comparison of the simulation results with those in the literature shows good agreement.
Źródło:
Fatigue of Aircraft Structures; 2021, 13; 116--139
2081-7738
2300-7591
Pojawia się w:
Fatigue of Aircraft Structures
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
A user-friendly interface to computer programs for the determination of the characteristics of equilibrium systems from physicochemical data
Autorzy:
Arłukowicz, P.
Arłukowicz, E.
Kira, J.
Liwo, A.
Powiązania:
https://bibliotekanauki.pl/articles/1954054.pdf
Data publikacji:
1998
Wydawca:
Politechnika Gdańska
Tematy:
user-friendly interface
computer program
equilibrium systems
physicochemical data
graphical user interface
GOLEM
chemical language
chemical equations
STOICHIO
Opis:
A graphical user interface to programs for the determination of equilibrium parameters from physicochemical data (GOLEM) has been developed. The program converts input data written in a common chemical language into the algebraic form required by the programs that do actual computations. This includes translation of chemical equations into algebraic form and building up the history of the preparation of solutions. The program works on PC/DOS platforms and in the current version prepares the data for the program STOICHIO (J. Kostrowicki, A. Liwo, see Comput. Chem., vol.11, no.3, p.195, 1987) which determines the stoichiometry and equilibrium constants from physicochemical measurements.
Źródło:
TASK Quarterly. Scientific Bulletin of Academic Computer Centre in Gdansk; 1998, 2, 1; 55-72
1428-6394
Pojawia się w:
TASK Quarterly. Scientific Bulletin of Academic Computer Centre in Gdansk
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Transparency as a Functional and Visual Tool. The GUI of the Windows 10 Operating System as an Example
Autorzy:
Smaga, Agnieszka
Powiązania:
https://bibliotekanauki.pl/articles/1186766.pdf
Data publikacji:
2018
Wydawca:
Uniwersytet Kardynała Stefana Wyszyńskiego w Warszawie
Tematy:
applied graphics
comparative media studies
screen transparency
Graphical User Interface (GUI)
Mixed Reality
User Experience (UX)
Fluent Design
transparency of operation
Opis:
Transparency mediates between a body and light, and the surrounding multidirectional reality, and then their observer, that is, at the meeting point of various physicalities. Transparency suggests an existence of a hidden depth which adds a mysterious and magical dimension. Transparency exists mainly at the surface level (signifiant), within arm’s reach, thus it is controllable. Unlike the depth of the message (signifié), which, when obscured, creates an inaccessible, hidden impression. Transparency in the digital environment becomes a medium with the laws of technology applied to it – as an activity and a tool for effective communication and use. Transparency is therefore considered as an operational category – accompanying the process of generating and using a message – and an instrument – supporting software. Both types of transparency mutually condition each other at different levels of the digital world – operating systems, applications, websites, search engines and web browsers, etc. The last version of Windows offers various forms of GUI transparency at the hardware level in terms of operating, and at the software level in terms of functionality and aesthetics, where aesthetics is connected with the literal visualisation effect and the mental building of structures. Transparencies conduct, at various levels of their saturation, a kind of multi-level game: between their form and the content hidden behind it, visible and invisible, an illusion and a disillusion, materialisation and dematerialisation, self-reality and reality existing beyond it, finally between itself and recipients, forcing them to specific perceptions, reactions, behaviours, and valuations.
Źródło:
Załącznik Kulturoznawczy; 2018, 5; 171-183
2392-2338
Pojawia się w:
Załącznik Kulturoznawczy
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
System for determining dynamic under keel clearance of vessels entering the Port of Swinoujscie (DRWPS)
Autorzy:
Gucma, L.
Bilewski, M.
Artyszuk, J.
Drwięga, K.
Powiązania:
https://bibliotekanauki.pl/articles/117501.pdf
Data publikacji:
2017
Wydawca:
Uniwersytet Morski w Gdyni. Wydział Nawigacyjny
Tematy:
port manoeuvering
under keel clearance
Port of Swinoujscie
response amplitude operator
UKC reduction
graphical user interface
liquefied natural gas
LNG vessels
Opis:
The article presents a system for determining dynamic under keel clearance. In order to build a DRWPS system, a mixed model was created based on the analysis of math models. The system includes advisory software for defining the conditions for the entering of large LNG vessels in the context of under keel clearance and software was built to support the decision-making of operators who are responsible for introducing these vessels to the Port of Swinoujscie.
Źródło:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation; 2017, 11, 3; 539-545
2083-6473
2083-6481
Pojawia się w:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Similarities of global web mapping services functionality in the context of responsive web design
Autorzy:
Horbiński, T.
Cybulski, P.
Powiązania:
https://bibliotekanauki.pl/articles/145559.pdf
Data publikacji:
2018
Wydawca:
Polska Akademia Nauk. Czytelnia Czasopism PAN
Tematy:
interaktywna mapa
geomatyka
mapowanie internetowe
graficzny interfejs użytkownika
strona internetowa
responsive web design
graphical user interface
web mapping services
geomatics
interactive map
Opis:
The graphical user interface (GUI) and the functionality of various global map services in the context of responsive web design were compared in the article. The analysis included: the number and arrangement of buttons on the start screen, available map layers, waypoints and means of transport for searched routes on four screens of various sizes: the desktop computer, laptop, tablet, and smartphone screen. Having compared the interface and the functionality of eight global map services (Baidu Maps, Google Maps, HereWeGo, Bing Maps, Open Street Map, Map Quest, 2Gis, Yandex Maps), authors draw conclusions concerning responsive web design. Despite the fact that specific map services differ, there are some common features making a good example of the adaptation of the graphical user interface to the device on which the map is presented. Global map services, regardless of the display size, use the same interactive tools that are graphically similar. Among those graphic similarities, one can distinguish two or three graphical styles representing a single function. Two versions of the interface can be observed – the desktop and mobile type. Adaptation to devices such as laptops or tablets assumes that only the screen decreases but the interface and the functionality remains relatively unchanged. Real responsiveness occurs only when service is displayed on a smartphone display.
Źródło:
Geodesy and Cartography; 2018, 67, 2; 159-177
2080-6736
2300-2581
Pojawia się w:
Geodesy and Cartography
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
VR teleoperation to support a GPS-free positioning system in a marine environment
Autorzy:
Lager, M.
Topp, E. A.
Malec, J.
Powiązania:
https://bibliotekanauki.pl/articles/1841575.pdf
Data publikacji:
2020
Wydawca:
Uniwersytet Morski w Gdyni. Wydział Nawigacyjny
Tematy:
navigation systems
autonomous surface vehicle
graphical user interface
Global Positioning System
Global Navigation Satellite System
unmanned ground vehicles
terrain-aided navigation
VR teleoperation
Opis:
Small autonomous surface vehicles (ASV) will need both teleoperation support and redundant positioning technology to comply with expected future regulations. When at sea, they are limited by a satellite communication link with low throughput. We have designed and implemented a graphical user interface (GUI) for teleoperation using a communication link with low throughput, and one positioning system, independent of the Global Positioning System (GPS), supported by the teleoperation tool. We conducted a user study (N=16), using real-world data from a field trial, to validate our approach, and to compare two variants of the graphical user interface (GUI). The users experienced that the tool gives a good overview, and despite the connection with the low throughput, they managed through the GUI to significantly improve the positioning accuracy.
Źródło:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation; 2020, 14, 4; 789-798
2083-6473
2083-6481
Pojawia się w:
TransNav : International Journal on Marine Navigation and Safety of Sea Transportation
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-10 z 10

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