- Tytuł:
- EMOT - an evolutionary approach to 3D computer animation
- Autorzy:
-
Kwaśnicka, H.
Woźniak, P. - Powiązania:
- https://bibliotekanauki.pl/articles/1943270.pdf
- Data publikacji:
- 2007
- Wydawca:
- Politechnika Gdańska
- Tematy:
-
gene expression programming
computer animation
simulation
motion - Opis:
- Key-framing and Inverse Kinematics are popular animation methods, but new approaches are still developed. We propose a new evolutionary method of creating animation - the EMOT (Evolutionary MOTion) system. It enables automation of motion of animated characters and uses a new evolutionary approach - Gene Expression Programming (GEP). Characters are controlled by computer programs, an animator providing the way of motion's evaluation. GEP works with a randomly selected initial population, using directed but random selection. Experiments have shown that the proposed method is capable of developing robust controllers.
- Źródło:
-
TASK Quarterly. Scientific Bulletin of Academic Computer Centre in Gdansk; 2007, 11, 1-2; 71-86
1428-6394 - Pojawia się w:
- TASK Quarterly. Scientific Bulletin of Academic Computer Centre in Gdansk
- Dostawca treści:
- Biblioteka Nauki