- Tytuł:
- Scripting language in serious games for psychology
- Autorzy:
-
Grudziński, T.
Mikuszewski, R.
Szczęsna, A.
Szynalik, M.
Urbanek, K. - Powiązania:
- https://bibliotekanauki.pl/articles/332929.pdf
- Data publikacji:
- 2010
- Wydawca:
- Uniwersytet Śląski. Wydział Informatyki i Nauki o Materiałach. Instytut Informatyki. Zakład Systemów Komputerowych
- Tematy:
-
gry interaktywne
system zdarzeń
język skryptowy
serious game
state machines
event system
scripting language - Opis:
- Computer and video games are more and more used for serous purposes not only for entertainment. In few last years we can observe very fast market development of serious games. They are used to education, simulation, research, health and therapy purposes. This paper describes main features of serious games used for psychology. Specialists prepare scenarios of games with therapeutic points. To fast, easy and efficient implementing such scenario of game the scripting language can be used. In this paper the main features of the scripting language the Sciptarin to support implementing serious games for psychology were described.
- Źródło:
-
Journal of Medical Informatics & Technologies; 2010, 16; 61-68
1642-6037 - Pojawia się w:
- Journal of Medical Informatics & Technologies
- Dostawca treści:
- Biblioteka Nauki