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Wyświetlanie 1-1 z 1
Tytuł:
Peculiarities of use of interactive technologies of teaching English language in training of the future masters-philologists
Autorzy:
Ìvan, Rusnak,
Âroslav, Nagornij,
Marina, Vasilik,
Powiązania:
https://bibliotekanauki.pl/articles/902048.pdf
Data publikacji:
2020-03-25
Wydawca:
Gdańska Wyższa Szkoła Humanistyczna
Tematy:
teaching English
interactive technologies of teaching English
masters-philologists
training of the future mastersphilologists
Opis:
The article substantiates the necessity of introducing the newest tech-nologies of teaching English in the process of training future masters – teachers in the system of higher education of Ukraine and professionals-practitioners in other areas of public life of the state. This need is condi-tioned by Euro-integration processes, expansion of international coop-eration of Ukraine, self-affirmation of its citizens in the European and world socio-cultural and economic space. Interactive technologies of teaching foreign languages have been recognized effective means of forming foreign language linguistic competences, tested in institutions of higher education of Ukraine, as they contribute to the formation of such vital and professional competences as information, linguistic, speech, linguistic country study, world-outlook-valuable, communicative, socio-cultural, methodical, research, and so on. This process takes place in the context of the “European Recommendations on Language Education” and the domestic linguodidactics. It is argued that the most effective technologies tested by the authors of the article and their colleagues in Ukraine are the method of projects, the method of brainstorming and the method of business role-playing games. The method of projects motivates students to find ways to inde-pendently solve practical problems and issues, develops the skills of joint educational activities in achieving a specific goal. The method of brain-storming (assault) contributes to the generation of ideas that will help in a small amount of time to solve the task, set to the training group. Its value is in the number of ideas offered, and not only in their quality, although not all ideas will be implemented. The role-playing game helps in mastering the skills of the future professional activity, provides stu-dents with communication, facilitates the transfer of acquired experi-ence, acquires new knowledge, develops communication skills, thinking and imagination. It is concluded that the use of these interactive technologies in the teaching of English is the effective factor in improving the quality of pro-fessional and communicative training of the future teachers of foreign languages in institutions of higher and general secondary education of Ukraine, ensuring their competitiveness in the European educational space.
Źródło:
Studia Gdańskie. Wizje i rzeczywistość; 2018, XV; 293-305
1731-8440
Pojawia się w:
Studia Gdańskie. Wizje i rzeczywistość
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-1 z 1

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