Informacja

Drogi użytkowniku, aplikacja do prawidłowego działania wymaga obsługi JavaScript. Proszę włącz obsługę JavaScript w Twojej przeglądarce.

Wyszukujesz frazę "Virtual Teaching" wg kryterium: Temat


Wyświetlanie 1-2 z 2
Tytuł:
Modular training system in virtual reality environment – MSEVR
Autorzy:
Baláž, V
Vagaš, M
Hajduk, M
Semjon, J
Powiązania:
https://bibliotekanauki.pl/articles/118035.pdf
Data publikacji:
2013
Wydawca:
Polskie Towarzystwo Promocji Wiedzy
Tematy:
automated and robotic system
robot
simulation
teaching
virtual reality
Opis:
MSEVR is a system created for teaching of automated and robotic systems by means of new advanced teaching aids, including virtual reality. One of its constituents is also virtual laboratory that has been created as a specialized website. The presented paper acquaints with structure and performance of the virtual laboratory created by a work team at KVTaR SjF TU at Košice. It is a laboratory that is segmented to a set of independent robots for learning basics of industrial robots and modular system for experimentation in virtual reality. The Modular system has been designed for work with bigger, easily configurable workplaces.
Źródło:
Applied Computer Science; 2013, 9, 1; 46-53
1895-3735
Pojawia się w:
Applied Computer Science
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Simulation of the preparation laboratory for light microscopy in the form of a 3D educational game
Autorzy:
Honysz, R.
Powiązania:
https://bibliotekanauki.pl/articles/2201044.pdf
Data publikacji:
2022
Wydawca:
Stowarzyszenie Komputerowej Nauki o Materiałach i Inżynierii Powierzchni w Gliwicach
Tematy:
computer aided teaching
simulation
research equipment
interactive 3D educational game
virtual laboratory
nauczanie wspomagane komputerowo
symulacja
aparatura badawcza
wirtualne laboratorium
Opis:
Purpose The purpose of the work was to create an educational game to familiarize the user with the methodology of preparing a material sample for light microscopy. The goal of the game is to obtain a correct preparation of the sample, the microstructure of which can be observed under a light microscope. Design/methodology/approach The game was developed in the Unity environment. All three-dimensional machine models, along with the necessary virtual environment and the gameplay scenario, were created. Findings Due to the use of virtual reality, it has become possible to teach students how to use preparation devices without the need for the physical presence of students in the laboratory in an attractive and safe way. Failure to play the game will not damage material, or equipment, there is no risk to the user’s health. Practical implications The game has been developed and is available in the Department of Engineering Materials and Biomaterials of the Faculty of Mechanical Engineering of the Silesian University of Technology. Originality/value The form of a 3D game used in this study is an interesting alternative to traditional teaching aids. It can be used not only by students but also teachers and other people who want to broaden their knowledge about the functioning and methods of operation of laboratory equipment.
Źródło:
Journal of Achievements in Materials and Manufacturing Engineering; 2022, 113, 2; 78--85
1734-8412
Pojawia się w:
Journal of Achievements in Materials and Manufacturing Engineering
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-2 z 2

    Ta witryna wykorzystuje pliki cookies do przechowywania informacji na Twoim komputerze. Pliki cookies stosujemy w celu świadczenia usług na najwyższym poziomie, w tym w sposób dostosowany do indywidualnych potrzeb. Korzystanie z witryny bez zmiany ustawień dotyczących cookies oznacza, że będą one zamieszczane w Twoim komputerze. W każdym momencie możesz dokonać zmiany ustawień dotyczących cookies