- Tytuł:
- Should We Let Them Play or Not?
- Autorzy:
-
Kim, Myeong Hwan
Han, Sang Hyun
Han, Yongseung - Powiązania:
- https://bibliotekanauki.pl/articles/1969041.pdf
- Data publikacji:
- 2018-12-31
- Wydawca:
- Wydawnictwo Adam Marszałek
- Tematy:
-
video games
test score
academic achievement
time management - Opis:
- Video games have been around for more than four decades. The purpose of video games is to entertain. Over time, the ways in which video games entertain have changed. Recently, there has been an influx of video games with the intent to educate. These games were created to educate the player while keeping them entertained. The impact of video games on education has yet to be examined. The purpose of this study is to gauge the effect of video games and its correlation with college entrance-exam scores. We assert that one major variable affecting the outcome of education and college entrance-exam score is the sudden prominence of video games in the American culture. Thus, our research will be on the effects that video games have on education, whether positive or negative.
- Źródło:
-
The New Educational Review; 2018, 54; 182-192
1732-6729 - Pojawia się w:
- The New Educational Review
- Dostawca treści:
- Biblioteka Nauki