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Wyświetlanie 1-3 z 3
Tytuł:
Black utopian and dystopian technological simulation: Tupac Shakur’s holographic persona at the Coachella Valley Music and Arts Festival
Autorzy:
Whitaker, Roy
Powiązania:
https://bibliotekanauki.pl/articles/1828575.pdf
Data publikacji:
2020-07-09
Wydawca:
Akademia Techniczno-Humanistyczna w Bielsku-Białej
Tematy:
Tupac Shakur
Afrofuturism
Technology
Utopia
Dystopia
Opis:
Tupac Shakur’s holographic persona at the Coachella Valley Music and Arts Festival in Indio, California is a point of departure for discussing the Black utopian and dystopian imagery in a future world through technological innovation. In conversation with hip hop studies and critical race theory, Afrofuturism is used as an aesthetic and humanistic methodology to interpret the manner in which Tupac’s posthumous representation complicates ethical, cultural, and theological debates about idealistic and undesirable depictions of Black virtual reality. Understanding Tupac’s routine through an Afrofuture perspective presents a model for assessing perceptions of virtual Black life in the context of a range of social issues, including the perspectives of alternative Black religious futures, resistance of Black artists to White appropriation and altering of Black dead people for the purposes of profit-making. Tupac’s performance underscores the need for broader dialogue, not only on the racial implications of post-human mediations in public space, but also the ideological challenges that Black scholars of future studies face due to larger cultural concerns, especially those of the White hegemony in a hyper-commodified digital age.
Źródło:
Świat i Słowo; 2020, 34, 1; 63-83
1731-3317
Pojawia się w:
Świat i Słowo
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Gra w Orwella
Playing Orwell video games
Autorzy:
Kłosiński, Michał
Powiązania:
https://bibliotekanauki.pl/articles/1039308.pdf
Data publikacji:
2019-12-06
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
Utopia
dystopia
Orwell
interpretation
video games
Opis:
The article presents an interpretation of Orwell video games in context of available analytical tropes in Orwellian research. The paper touches on various problems described by academic readers of Nineteen Eighty-Four and tries to answer the question whether games provide innovations in the way they problematize socio-political issues in comparison to Orwell’s classic novel. In the introductory part, the author discusses the possibility of utilizing the notion of critical dystopia in the analysis of Orwell video games. The following chapters touch on the subject of cultural references, realistic styles, biopolitics and class representations.
Źródło:
Przestrzenie Teorii; 2019, 31; 39-70
2450-5765
Pojawia się w:
Przestrzenie Teorii
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
The Relationship Between Artificial Intelligence, Human Communication and Ethics. A Futuristic Perspective: Utopia or Dystopia?
Autorzy:
Pelea, Crînguța Irina
Powiązania:
https://bibliotekanauki.pl/articles/526502.pdf
Data publikacji:
2019
Wydawca:
Univerzita sv. Cyrila a Metoda. Fakulta masmediálnej komunikácie
Tematy:
Artificial Intelligence (AI)
Ethics. Robots
Communication. Challenges
Utopia
Dystopia
Opis:
In today’s society, Artificial Intelligence is continuously evolving, with remarkable speed and it has a considerable impact on the community as a whole, starting with medicine, education, industry, and it affects communication in human relations. Once one can no longer deny this technological advancement with many implications on our lives, a new topic of discussion and academic research arises: to what extent will it be necessary to redefine the parameters of communication and the relationships between the individual, the group, the society, and the Artificial Intelligence. The present research tackles several problematic aspects related to AI in the present and some that may arise in the near future when robots will probably become a commodity. First, the author will investigate the communication relationship between AI and the individual, now, given the fact that the excessive use of technology recalibrates and reformulates the way one perceives and envisages the harmony and the efficiency of the communication process. Second, the connection between AI and ethics is another topic of high interest now, and even though the flourishing development of AI supposedly has as a mission the benefit of humankind, many ethical dilemmas keep arising and feed collective social anxiety, while no satisfying and consistent solutions seem to be found. Globalisation and technological progress mark another turning point for contemporary society, which witnesses an unforeseen academic impasse of knowledge, meaning that it is prone to reconfigure stable academic disciplines and to estimate the emergence of new ones, dictated by post-contemporary global necessities. For example, the ethics of robots or AI has high chances to become a well-established academic discipline soon, given the present turbulent and dynamic technological context, constantly shaping humanity’s life. Considering the future implications of ethical and communication nature becomes a stringent necessity even at its earliest stages, not only for researchers of various departments and ethics committees but also for governments, corporations, and other industry branches. Therefore, creating and engraving a culture of social responsibility towards AI represents one of the most difficult challenges of our times, and finding the balance will make the difference between utopia and dystopia, where AI is a miracle... or an evil.
Źródło:
Media Literacy and Academic Research; 2019, 2, 1; 38-48
2585-8726
Pojawia się w:
Media Literacy and Academic Research
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-3 z 3

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