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Wyświetlanie 1-6 z 6
Tytuł:
Hentai – erotyka z mangi i anime
Autorzy:
Burdzik, Tomasz
Powiązania:
https://bibliotekanauki.pl/articles/2050223.pdf
Data publikacji:
2014-06-30
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
entai
manga
anime
comics
erotica
Japan
Opis:
The aim of this paper is to present Japanese comics (manga) and cartoons (anime) with sexual content called hentai. I briefly review some history of Japanese art and culture, in which sexuality has always been a legitimate subject for art and which forms the cultural underpinnings of manga. I summarize the erotic themes and visions of manga with sexual content, including female and male homosexuality (yuri, yaoi), heterosexuality (ecchi, bakunyū/kyonyuu), BDSM (kinbari), transvestitism (futanari), children (lolicon, shotakon). In conclusion, I pose the question of the need to adopt the right perspective to understand the often surprising manifestations of Japanese sexuality.
Źródło:
Kultura i Edukacja; 2014, 3(103); 340-353
1230-266X
Pojawia się w:
Kultura i Edukacja
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Baśnie i bajki w japońskich komiksach
Fables and Fairy Tales in Pop Culture Taken from the Example of Japanese Comics
Autorzy:
Zaremba-Penk, Joanna
Powiązania:
https://bibliotekanauki.pl/articles/2171509.pdf
Data publikacji:
2012-12-31
Wydawca:
Wydawnictwo Adam Marszałek
Opis:
Manga is a fascinating product of contemporary Japanese culture. Strongly rooted in tradition, inferred from art, associated with literature, it has become an inexhaustible source for researchers who wants to explore the achievement of sequential art. Everything is interesting about manga, starting from the artists themselves, ending with the transition from idea to effect. Japanese artists creating comics draw a lot of inspiration from literature and world art. Much comes from myths, legends, fables and fairy tales, both domestic and from around the world. They can be found in the text layer, but mainly in the iconic layer. Among them three main groups can be distinguished: one dealing with the scenario, the second and third will focus on the image, while the third will provide a single borrowed illustration from a particular theme or in a convention. The aim of this paper is to outline the issues relating to Japanese comic books on selected examples, including: trying to determine the potential audience of manga, which were based or only used themes from fairytales, trying to define the role of the artist as a modern-day equivalent fabulist, and pointing out an indication of the most popular topics and methods of presentation.
Źródło:
Art of the Orient; 2012, 1; 101-118
2299-811X
Pojawia się w:
Art of the Orient
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
The Effectiveness of Digital Comics based Multicultural to Improve Social Care Character of Elementary School Students
Autorzy:
Anggito, Albi
Purwanta, Edi
Saptono, Bambang
Senen, Anwar
Powiązania:
https://bibliotekanauki.pl/articles/2233944.pdf
Data publikacji:
2023-06-30
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
digital comic
multicultural
social care
elementary school
Opis:
This study aimed to examine the effectiveness of multicultural-based digital comic media on the social care character of elementary school students. This study used a quantitative research approach with the type of Quasi Experiment. The trial involved 2 classes, namely IVA (control class) and IVB (experiment class) of Brajan State Elementary School, containing 20 students. The independent t-test shows a difference in social-caring character between students who use multicultural-based digital comic media during the learning process and those who do not use multicultural-based digital comic media, with a significance value (p) less than 0.05, which is 0.017. This study concludes that multicultural- based digital comic media is declared effective to be used to improve the social care character of grade IV elementary school students.
Źródło:
The New Educational Review; 2023, 72; 122-132
1732-6729
Pojawia się w:
The New Educational Review
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Lumberjanes e Hilda, serie a fumetti scout tra ecocritica ed ecofemminismo
Lumberjanes and Hilda: Comic Series on Scouts between Ecocriticism and Ecofeminism
Autorzy:
Forni, Dalila
Powiązania:
https://bibliotekanauki.pl/articles/2117691.pdf
Data publikacji:
2022-06-30
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
Comics
Children’s Literature
Scout
Ecocriticism
Ecofeminism
fumetti
letteratura per ragazzi
scoutismo
eco-critica
ecofemminismo
Opis:
Among the forms of children’s literature that deal with the complex relationship between humanity and nature, comics can offer various insights on the topic for boys and girls. In particular, children’s stories have recently revitalized the scout movement, interpreting it through new values related to identity, gender and ecology. This paper will consider two comic book series on scouting, Hilda (Luke Pearson, 2011–2019) and Lumberjanes (Noelle Stevenson, 2014–2020). Both works tell the story of a diverse group of characters involved in scouting activities: the stories, developed in natural settings, portray the growth of young and peculiar characters who, through constant contact with the environment, show a strong respect for both nature and the peer group, in a peaceful and adventurous coexistence with the environment and the different forms of life that inhabit it. The essay aims to develop a first state of the art that highlights new interpretative strands in this literary genre through an ecocritical and ecofeminist lens. The study explores the two works in a comparative perspective, so as to show how comic book narratives can present interesting ecological and egalitarian dynamics, in this case through the experience of scouting.
Tra le forme della letteratura per l’infanzia che si occupano del complesso rapporto tra umanità e natura, il fumetto costituisce un genere in grado di offrire diversi spunti di riflessione per ragazzi/e sul tema. In particolare, la fiction ha recentemente rivisitato il movimento scout, aprendolo a nuovi valori in relazione all’identità e al rapporto con l’ambiente. Il presente articolo prende in considerazione due serie a fumetti sullo scoutismo, Hilda (Luke Pearson, 2010–2019) e Lumberjanes (Noelle Stevenson, 2014–2020). Entrambe narrano la storia di un gruppo eterogeneo di personaggi alle prese con attività di scoutismo: le storie, ambientate in contesti naturali, ritraggono la crescita di giovani e peculiari personaggi che, proprio attraverso il contatto costante con l’ambiente naturale, svilupperanno un forte rispetto tanto per la natura, quanto per il gruppo dei pari, in una convivenza pacifica, seppur avventuriera, con l’ambiente e con le diverse forme di vita che lo abitano. Il saggio intende elaborare un primo stato dell’arte che evidenzi nuovi filoni interpretativi in questo genere letterario attraverso una lente ecocritica ed ecofemminista. Lo studio esplora in ottica comparativa le due opere, così da mostrare come le narrazioni a fumetti possano presentare interessanti dinamiche ecologiche ed egualitarie, in questo caso attraverso lo strumento dello scoutismo.
Źródło:
Italica Wratislaviensia; 2022, 13.1; 75-96
2084-4514
Pojawia się w:
Italica Wratislaviensia
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Il possessivo e gli avverbi di luogo nel fumetto italiano: dal progetto di ricerca all’uso pedagogico
The possessive and the adverbs of place in the Italian comic book: from the research project to the pedagogical use
Autorzy:
Saffi, Sophie
Culoma Sauva, Virginie
Powiązania:
https://bibliotekanauki.pl/articles/446689.pdf
Data publikacji:
2018-11-30
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
comics
possessive
adverbs of place
fumetto
possessivi
avverbi di luogo
Opis:
Since 2013, within the CAER Research Unit, we have been producing corpus of Disney comics (Topolino) and Italian Graphic Novels. A longitudinal study (30s, 90s, 21st Century) allows us to compare the Italian standard and the various regional achievements. The comic introduces a new class of written language that reproduces the speech and alters the classic dichotomy written vs. spoken. Dialogue in comics is enriched with oral representations rarely present in literary or print texts. We suggest the results of a diachronic, synchronous and contrastive study of the use of possessive and place adverbs related to demonstrative in the standard systems of Italian and French, validating the hypotheses considered in previous studies. The aim is to propose the physiognomy of the Italian in relation to the explicit and implicit brand of ownership and the most recurring substitution strategies, including the reflexive solution. In fact, what is distinguished is the part of activity that is opposite to passivity: the power of animation will then be at the center of our interest. We also look at the results of the use of place adverbs for demonstrative and propose the hypothesis of an evolutionary movement of the conception of person and space in contemporary Italian. Finally, we present the use of comic book as an inverse pedagogy tool in our Italian language instruction addressed to three-year graduate.
Dal 2013, nel quadro dell’unità di ricerca CAER, elaboriamo corpora di fumetti Disney (Topolino) e Graphic Novel italiani. Uno studio longitudinale (anni ‘30, ‘90, XXI° sec.) ci permette di confrontare l’italiano standard e le varie realizzazioni regionali. Il fumetto introduce una nuova categoria di lingua scritta che riproduce il parlato ed altera la classica dicotomia scritto vs. parlato. I dialoghi nei fumetti sono arricchiti di rappresentazioni delle disfluenze orali raramente presenti in testi letterari o di stampa. Suggeriamo i risultati di uno studio diacronico, sincronico e contrastivo dell’uso del possessivo e degli avverbi di luogo afferenti ai dimostrativi nei sistemi standard dell’italiano e del francese, che convalidano le ipotesi considerate in studi precedenti. L’obiettivo è quello di proporre la fisionomia dell’italiano rispetto al marchio esplicito e implicito della possessione e le strategie di sostituzione più ricorrenti, tra cui la soluzione riflessiva. Infatti, ciò che si distingue è la parte di attività opposta alla passività: il potere di animazione sarà quindi al centro del nostro interesse. Esaminiamo anche i risultati relativi all’uso degli avverbi di luogo afferenti ai dimostrativi e proponiamo l’ipotesi di un movimento evolutivo della concezione della persona e dello spazio in italiano contemporaneo. Infine presentiamo l’uso del fumetto come strumento in classe capovolta nel nostro insegnamento di linguistica italiana indirizzato a studenti di laurea triennale.
Źródło:
Italica Wratislaviensia; 2018, 9.2; 219-237
2084-4514
Pojawia się w:
Italica Wratislaviensia
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Codzienność a niektóre znaczenia Internetu. Analiza wizualna i konwersacyjna fragmentu komiksu nadesłanego na Ogólnopolski Konkurs Socjologiczny „Życie w Internecie”
Daily Life and Some Meanings of the Internet. Visual and Conversational Analysis of a Comic Book Fragment Sent to the All-Polish Sociological Competition “Life in the Internet”
Autorzy:
Nowakowska-Kutra, Aleksandra
Powiązania:
https://bibliotekanauki.pl/articles/25397662.pdf
Data publikacji:
2013-08-31
Wydawca:
Wydawnictwo Adam Marszałek
Tematy:
visual sociology
conversation analysis
comics
sociological competitions
social meanings
symbolic interactionism
Internet
Opis:
In order to answer the research questions, the visual and conversation analyzes of a part of the selected work of art (a cartoon) were carried out and presented. The work was submitted by a student of an upper-secondary school to the Polish Nationwide Sociological Competition „Life on the Internet” organized by the Institute of Sociology of the University of Economy in Bydgoszcz. The competition had been inspired by the similar undertakings carried out in Poznań by Florian Znaniecki in the beginnings of the 20th century. The project bases on the assumption that the social reality is a creation of constant, everyday interactions taking place between its members and the objects to which social meanings were given. The Internet, still remaining in the phase of social construction, is such an object, too, and the source of meanings for it are the complex interactions between the Internet-users. Therefore, it has been assumed that the users direct their actions towards the object basing on the meaning they have for it. The aim of the paper is to reply to the question of what meanings are socially given to the Internet within the everyday (habitual) social interactions via the text (language), the social actions and the images.
Źródło:
Kultura i Edukacja; 2013, 4(97); 149-170
1230-266X
Pojawia się w:
Kultura i Edukacja
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-6 z 6

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