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Wyszukujesz frazę "electronic art" wg kryterium: Temat


Wyświetlanie 1-2 z 2
Tytuł:
Ogrody Keplera – Ars Electronica 2020
Kepler’s Gardens – Ars Electronica 2020
Autorzy:
Myoo, Sidey
Powiązania:
https://bibliotekanauki.pl/articles/1955289.pdf
Data publikacji:
2021-06-15
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
Festival Ars Electronica
new media art
contemporary art
interactive media
electronic image
virtuality
Opis:
The article presents the content shown at the “Festival of Art, Science and Society - Ars Electronica 2020”, which is organized annually in Linz. The focus was on the awarded and distinguished artistic works, taking into account their interpretation and the workshop in which they were created. In the article are presented i.a. such works of art as computer animation, network art, artificial intelligence art, hybrid art or bioart, which was briefly interpreted in relation to the currently being developed technologies and social contexts that accompanies it. The text was written as a result of the author’s personal participation in the festival, which also allowed to take into account the differences between the festival held mostly by web, as it was in 2020, compared to the stationary participation in it, as it was in previous years.
Źródło:
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication; 2021, 29, 38; 283-287
1731-450X
Pojawia się w:
Images. The International Journal of European Film, Performing Arts and Audiovisual Communication
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Literatura bez granic? Media digitalne i ich wpływ na status sztuki słowa
Literature without borders? Digital media and their influence on the art of words
Autorzy:
Winiecka, Elżbieta
Powiązania:
https://bibliotekanauki.pl/articles/1039300.pdf
Data publikacji:
2019-12-06
Wydawca:
Uniwersytet im. Adama Mickiewicza w Poznaniu
Tematy:
electronic literature
literariness
transdisciplinarity
art and technology
digital media
Internet
theory of literature
Opis:
The article concerns electronic literature and its place at the interface of traditional literature, technology and visual arts. This new genre of literature, associated with the development of digital media, shows that the boundaries of classical arts and disciplines in scientific research are blurring. This new phenomena require a new, transdisciplinary approach, combining literary and humanist competences with programming knowledge. The author presents a new literary phenomenon and indicates that literariness is a category which is more functional than literature in the case of studying e-literary. Literariness applies not only to literary works but also to other arts and phenomena in which it is the dominant feature of the work. This is exactly what happens in the case of electronic literature. It remains in the field of creativity in which the role of the word is the most important. At the same time, programming skills are required from the artist and the researcher, which do not fall within the scope of classical humanities. The author indicates that e-literary creativity is an area that opens up new perspectives for literary studies. It also sets new requirements for literary researchers.
Źródło:
Przestrzenie Teorii; 2019, 31; 15-38
2450-5765
Pojawia się w:
Przestrzenie Teorii
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-2 z 2

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