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Wyszukujesz frazę "software engineering" wg kryterium: Temat


Wyświetlanie 1-3 z 3
Tytuł:
A Brief Overview of Software Reuse and Metrics in Software Engineering
Autorzy:
Imoize, Agbotiname Lucky
Idowu, Damilola
Bolaji, Timilehin
Powiązania:
https://bibliotekanauki.pl/articles/1071402.pdf
Data publikacji:
2019
Wydawca:
Przedsiębiorstwo Wydawnictw Naukowych Darwin / Scientific Publishing House DARWIN
Tematy:
Class
Object-Oriented
Software Engineering
Software Metrics
Software Reuse
Opis:
This paper focuses on the importance of software reuse and metrics in software engineering. Software reuse is the process of reusing parts or all of an existing software system, architecture, or methodology to develop new software, potentially with different functionality. Software reuse metrics involve the different methods of ensuring that the reuse components are of the right quality, and reuse metrics serve to expose and predict the defects in the reusable process. In this paper, we introduced the concept of software reuse while exploring its merits and demerits, the types, and the impact of software reuse. From a survey outlook, we observed that high cost incurred whilst troubleshooting a reuse component and the difficulty integrating with development tools are some of the many potential problems associated with software reuse. In addition, we discussed software reuse metrics, the need for metrics, and their importance to software reuse (and its potential problems and solutions), and stakeholders in the software engineering process. Some of the issues discussed are case studies involving common software packages, object-oriented programming and its relationship to reuse, and the types of reuse metrics. Having presented an expository account of software reuse and metrics, this paper then provides recommendations for real world applications and future research.
Źródło:
World Scientific News; 2019, 122; 56-70
2392-2192
Pojawia się w:
World Scientific News
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Development of User Guide on Interactive Way-Finder and E-Notices System
Autorzy:
Ganiron Jr, Tomas U.
Manlutac, Karen B.
Castro, Monino S. P.
Jerusalem, Catherine R.
Powiązania:
https://bibliotekanauki.pl/articles/1059524.pdf
Data publikacji:
2019
Wydawca:
Przedsiębiorstwo Wydawnictw Naukowych Darwin / Scientific Publishing House DARWIN
Tematy:
Announcement
interactive way finder
map locator
schedule
software engineering
wayfinding
Opis:
Time is everything and with people demanding everything to be faster with the little patient, working with old school conventional technology is losing out. The primary goals of this research are to understand the benefits of fast and easy access through the interactive touch screen way-finder. The Interactive Way-Finder and E-Notices on Display for University campus is a collaborative map locator using a touch screen monitor with kiosk, plotting schedule for the faculty and announcement display. the system is running smoothly, It is ready to be implemented and can be used by the beneficiary. A modified questionnaire was used to seek the needed data in evaluating the functionalities of the system. The criteria of evaluation of software quality were adapted in ISO/IEC 25010:2011.
Źródło:
World Scientific News; 2019, 128, 2; 363-390
2392-2192
Pojawia się w:
World Scientific News
Dostawca treści:
Biblioteka Nauki
Artykuł
Tytuł:
Private Eye: A Gameplay for Problem Solving Skills
Autorzy:
Tomas U. Ganiron Jr, Ganiron Jr
Alfad, Johara G.
Florendo, Blaise A.
Amoncio, Reylan J.
Powiązania:
https://bibliotekanauki.pl/articles/1177999.pdf
Data publikacji:
2018
Wydawca:
Przedsiębiorstwo Wydawnictw Naukowych Darwin / Scientific Publishing House DARWIN
Tematy:
Animation
functionality
gameplay
private eye
software engineering
usability
video game
Opis:
The use of game-based learning relates to the use of games to enhance the problem-solving skills. This paper will present the findings of observational research of Private Eye as a gameplay using rudimentary programming concepts. The Private Game Play encompasses executables, source code, architecture descriptions, and so on. As a result, the notion of user extends to operators as well as to programmers, which are users of components such as software libraries. The standard provides a framework for organizations to define a quality model for a software product. In doing so, however, it leaves up to each organization the task of specifying precisely its own model. This may be done, for example, by specifying target values for quality metrics which evaluates the degree of presence of quality attributes. The study will assess the software quality of the Private Eye Gameplay based on ISO/IEC, 9126-1 It will also contribute to the empirical evidence in games-based construction by providing the results of observational research across different levels of its software quality and will provide pedagogical guidelines for assessing programming ability using a games-based construction approach.
Źródło:
World Scientific News; 2018, 96; 149-178
2392-2192
Pojawia się w:
World Scientific News
Dostawca treści:
Biblioteka Nauki
Artykuł
    Wyświetlanie 1-3 z 3

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