Tytuł pozycji:
Ewolucja wizerunku zombie w grach wideo
- Tytuł:
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Ewolucja wizerunku zombie w grach wideo
- Autorzy:
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Mazurkiewicz, Bartosz
- Powiązania:
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https://bibliotekanauki.pl/chapters/1977062.pdf
- Data publikacji:
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2016
- Wydawca:
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Ośrodek Badawczy Facta Ficta
- Źródło:
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Zombie w kulturze; 137-148
9788394292317
- Język:
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polski
- Prawa:
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CC BY: Creative Commons Uznanie autorstwa 4.0
- Dostawca treści:
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Biblioteka Nauki
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Przejdź do źródła  Link otwiera się w nowym oknie
The video games industry has been successfully using the image of the zombie for decades. Since the first game released in 1984, the zombie-slaying theme has appeared in more than 100 video games and still remains popular. In-game realities, characters and zombies have been portrayed with ever more precision and detail over the years. Video games are not the first medium in which zombies have appeared, thusan in-game zombie image often refers to other cultural works. Video games generally portray zombies as brainless, slow creatures whose sole purpose is to bite or eat the player. However, there are productions attempting to “warm up” the image of zombies. The animated presentation of amusing zombies fighting with plants gained great popularity among users of mobile devices, computers and video game consoles. In the chapter Evolution of the Image of the Zombie in Video Games, Bartosz Mazurkiewicz looks more closely at the evolution of zombie-themed games in order to distinguish the characteristics of the entire genre and examine which ofthose games inspired other productions.